- For other uses of the name, see master archer.
Master archer | |||
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Info | |||
Hit Points: | 93 | ||
Armor Class: | 16 | ||
Damage: | 2D6+2 | ||
Preferred enemy: | Archer | ||
Primary attack: | Physical | ||
Primary attack ranged: | Arrow | ||
Secondary attack percent: | 10 | ||
Secondary attack: | Fire | ||
Secondary damage: | 3D6 | ||
Secondary attack ranged: | Fire arrow | ||
Level: | 19 | ||
Experience: | 551 | ||
Treasure: | 10D20 gold 5% chance for a second-level bow | ||
Resistances | |||
Fire: | 20 | ||
Electric: | 20 | ||
Cold: | 20 | ||
Poison: | 20 |
The master archer is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the archer, but weaker than the fire archer.
Master archers usually deal 2D6+2 physical damage, but have a 10% chance to use fire arrows, which deal 3D6 fire damage. They will target archers in the party, and can be encountered in Free Haven and the Frozen Highlands.