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==Abilities== |
==Abilities== |
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{|class="article-table" |
{|class="article-table" |
||
− | !Icon |
+ | !rowspan="2"|Icon |
− | !Name |
+ | !rowspan="2"|Name |
− | !Description |
+ | !rowspan="2"|Description |
− | !Class |
+ | !rowspan="2"|Class |
+ | !colspan="2"|Requirements |
||
− | !Requirement |
||
⚫ | |||
+ | !Original / Hammers of Fate |
||
+ | !Tribes of the East |
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|- |
|- |
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|[[File:H5MagicResistance.png|50px]] |
|[[File:H5MagicResistance.png|50px]] |
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|Increases magic resistance of all creatures in hero's army by 15%. Creatures are more likely to avoid enemy magic. |
|Increases magic resistance of all creatures in hero's army by 15%. Creatures are more likely to avoid enemy magic. |
||
|All classes |
|All classes |
||
+ | |colspan="2"|No requirement |
||
⚫ | |||
|- |
|- |
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|[[File:H5Resourcefulness.png|50px]] |
|[[File:H5Resourcefulness.png|50px]] |
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|In the course of adventures the hero tends to find more gold and resources and be more lucky overall. |
|In the course of adventures the hero tends to find more gold and resources and be more lucky overall. |
||
|All classes |
|All classes |
||
+ | |colspan="2"|No requirement |
||
⚫ | |||
|- |
|- |
||
|[[File:H5SoldiersLuck.png|50px]] |
|[[File:H5SoldiersLuck.png|50px]] |
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|Guarantees that useful combat abilities of creatures in hero's army (like [[Squire (H5)|Squire]]'s Bash) will trigger more often. |
|Guarantees that useful combat abilities of creatures in hero's army (like [[Squire (H5)|Squire]]'s Bash) will trigger more often. |
||
|All classes |
|All classes |
||
+ | |colspan="2"|No requirement |
||
⚫ | |||
|- |
|- |
||
− | |rowspan=" |
+ | |rowspan="4"|[[File:H5DeadMansCurse.png|50px]] |
− | |rowspan=" |
+ | |rowspan="4"|{{A|Dead Man's curse}} |
− | |rowspan=" |
+ | |rowspan="4"|The hero has gained an ability to affect the Luck of enemy creatures. The Luck of all enemy troops is decreased by one. |
− | + | |Ranger |
|
|Elven luck |
|Elven luck |
||
− | | |
+ | |N/A |
− | |''Not available in'' {{Icon-H5X2}} |
||
|- |
|- |
||
|Necromancer |
|Necromancer |
||
− | |[[Banshee's howl]] |
+ | |colspan="2"|[[Banshee's howl]] |
|- |
|- |
||
− | + | |Demon Lord |
|
− | |Swarming gate, [[dark renewal]] |
+ | |Swarming gate, [[dark renewal]] |
⚫ | |||
|- |
|- |
||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
⚫ | |||
⚫ | |||
+ | |{{A|Elven luck}} |
||
⚫ | |||
+ | |Ranger |
||
|Soldier's luck |
|Soldier's luck |
||
⚫ | |||
|- |
|- |
||
− | |rowspan=" |
+ | |rowspan="3"|[[File:H5SpoilsofWar.png|50px]] |
− | |rowspan=" |
+ | |rowspan="3"|{{A|Spoils of war}} |
⚫ | |||
⚫ | |||
⚫ | |||
− | |rowspan="2"|Ranger |
||
⚫ | |||
− | |Soldier's luck {{Icon-H5}} |
||
|- |
|- |
||
+ | |Knight |
||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | |rowspan="2"|Knight |
||
⚫ | |||
⚫ | |||
− | |Resourcefulness {{Icon-H5X2}} |
||
− | |- |
||
⚫ | |||
⚫ | |||
− | |- |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
|[[File:H5SwarmingGate.PNG|50px]] |
|[[File:H5SwarmingGate.PNG|50px]] |
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|There's a 10-35% (depending on hero luck) chance that the gated stack will summon twice as many reinforcements as normal. |
|There's a 10-35% (depending on hero luck) chance that the gated stack will summon twice as many reinforcements as normal. |
||
|Demon Lord |
|Demon Lord |
||
− | |Soldier's luck |
+ | |colspan="2"|Soldier's luck |
|- |
|- |
||
− | |rowspan=" |
+ | |rowspan="4"|[[File:H5TearsofAshaVision.png|50px]] |
− | |rowspan=" |
+ | |rowspan="4"|{{A|Tear of Asha vision}} |
− | |rowspan=" |
+ | |rowspan="4"|The hero now 'feels' the location of the [[Tear of Asha]] in their very heart. Digging for a Tear of Asha somewhere around its actual location is much more likely to be a success. |
|Knight |
|Knight |
||
− | |Resourcefulness |
+ | |colspan="2"|Resourcefulness |
|- |
|- |
||
− | + | |Warlock |
|
− | |Warlock's luck, [[death march]] |
+ | |Warlock's luck, [[death march]] |
⚫ | |||
|- |
|- |
||
+ | |Wizard |
||
− | |Resourcefulness {{Icon-H5X2}} |
||
⚫ | |||
|- |
|- |
||
+ | |Barbarian, Demon Lord, Necromancer, Ranger, Runemage |
||
− | |rowspan="2"|Wizard |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
⚫ | |||
− | |Resourcefulness {{Icon-H5X2}} |
||
⚫ | |||
⚫ | |||
+ | |Warlock |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
− | | |
+ | |Demon Lord, Ranger, Runemage, Wizard |
+ | |N/A |
||
⚫ | |||
− | |- |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | |rowspan="2"|Warlock |
||
− | |Soldier's luck {{Icon-H5}} |
||
− | |- |
||
⚫ | |||
− | |- |
||
− | |Demon Lord, Ranger, Runemage, Wizard {{Icon-H5X2}} |
||
|Soldier's luck |
|Soldier's luck |
||
|- |
|- |
||
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|Twice the chance to resist enemy spells. |
|Twice the chance to resist enemy spells. |
||
|Runemage |
|Runemage |
||
− | |Magic resistance |
+ | |colspan="2"|Magic resistance |
|- |
|- |
||
|[[File:H5LuckOfTheBarbarian.PNG|50px]] |
|[[File:H5LuckOfTheBarbarian.PNG|50px]] |
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Line 133: | Line 129: | ||
|The hero's army gets +5% Magic Proof for every point of Luck. |
|The hero's army gets +5% Magic Proof for every point of Luck. |
||
|Barbarian |
|Barbarian |
||
− | |Magic resistance |
+ | |colspan="2"|Magic resistance |
|} |
|} |
||
Revision as of 10:23, 15 May 2022
- For other uses of the term, see luck.
Luck is a skill in Heroes of Might and Magic V.
Effects
The hero gives a luck bonus to their units.
- Basic Luck gives +1 luck.
- Advanced Luck gives +2 luck.
- Expert Luck gives +3 luck.
Skill rates
The hero classes can learn Luck skill and its abilities at following probabilities:
- 15%: Ranger
- 8%: Barbarian , Demon Lord, Knight, Runemage , Warlock and Wizard
- 2%: Necromancer
Abilities
Icon | Name | Description | Class | Requirements | |
---|---|---|---|---|---|
Original / Hammers of Fate | Tribes of the East | ||||
Magic resistance | Increases magic resistance of all creatures in hero's army by 15%. Creatures are more likely to avoid enemy magic. | All classes | No requirement | ||
Resourcefulness | In the course of adventures the hero tends to find more gold and resources and be more lucky overall. | All classes | No requirement | ||
Soldier's luck | Guarantees that useful combat abilities of creatures in hero's army (like Squire's Bash) will trigger more often. | All classes | No requirement | ||
Dead Man's curse | The hero has gained an ability to affect the Luck of enemy creatures. The Luck of all enemy troops is decreased by one. | Ranger | Elven luck | N/A | |
Necromancer | Banshee's howl | ||||
Demon Lord | Swarming gate, dark renewal | Soldier's luck | |||
Barbarian, Knight, Runemage, Warlock, Wizard | N/A | ||||
Elven luck | The Luck bonus to damage is increased by 25%. | Ranger | Soldier's luck | Resourcefulness, soldier's luck, rain of arrows | |
Spoils of war | After every combat won, the hero earns a certain amount of money and resources, in proportion to the hiring costs of all killed enemy creatures. | Wizard | Resourcefulness | ||
Knight | Tear of Asha vision | Resourcefulness | |||
Barbarian, Demon Lord, Necromancer, Runemage, Warlock | N/A | ||||
File:H5SwarmingGate.PNG | Swarming gate | There's a 10-35% (depending on hero luck) chance that the gated stack will summon twice as many reinforcements as normal. | Demon Lord | Soldier's luck | |
Tear of Asha vision | The hero now 'feels' the location of the Tear of Asha in their very heart. Digging for a Tear of Asha somewhere around its actual location is much more likely to be a success. | Knight | Resourcefulness | ||
Warlock | Warlock's luck, death march | Resourcefulness | |||
Wizard | Spoils of war, consume artifact | ||||
Barbarian, Demon Lord, Necromancer, Ranger, Runemage | N/A | ||||
Warlock's luck | Luck rolls will now be applied to destructive spells cast by the hero, thus allowing a chance for double damage from spells. | Warlock | Soldier's luck | Magic resistance, soldier's luck, dark ritual | |
Demon Lord, Ranger, Runemage, Wizard | N/A | Soldier's luck | |||
Dwarven luck |
Twice the chance to resist enemy spells. | Runemage | Magic resistance | ||
Luck of the Barbarian |
The hero's army gets +5% Magic Proof for every point of Luck. | Barbarian | Magic resistance |