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==Abilities==
 
==Abilities==
 
{|class="article-table"
 
{|class="article-table"
!Icon
+
!rowspan="2"|Icon
!Name
+
!rowspan="2"|Name
!Description
+
!rowspan="2"|Description
!Class
+
!rowspan="2"|Class
  +
!colspan="2"|Requirements
!Requirement
 
 
|-
  +
!Original / Hammers of Fate
  +
!Tribes of the East
 
|-
 
|-
 
|[[File:H5MagicResistance.png|50px]]
 
|[[File:H5MagicResistance.png|50px]]
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|Increases magic resistance of all creatures in hero's army by 15%. Creatures are more likely to avoid enemy magic.
 
|Increases magic resistance of all creatures in hero's army by 15%. Creatures are more likely to avoid enemy magic.
 
|All classes
 
|All classes
|N/A
+
|colspan="2"|N/A
 
|-
 
|-
 
|[[File:H5Resourcefulness.png|50px]]
 
|[[File:H5Resourcefulness.png|50px]]
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|In the course of adventures the hero tends to find more gold and resources and be more lucky overall.
 
|In the course of adventures the hero tends to find more gold and resources and be more lucky overall.
 
|All classes
 
|All classes
|N/A
+
|colspan="2"|N/A
 
|-
 
|-
 
|[[File:H5SoldiersLuck.png|50px]]
 
|[[File:H5SoldiersLuck.png|50px]]
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|Guarantees that useful combat abilities of creatures in hero's army (like [[Squire (H5)|Squire]]'s Bash) will trigger more often.
 
|Guarantees that useful combat abilities of creatures in hero's army (like [[Squire (H5)|Squire]]'s Bash) will trigger more often.
 
|All classes
 
|All classes
|N/A
+
|colspan="2"|N/A
 
|-
 
|-
|rowspan="6"|[[File:H5DeadMansCurse.png|50px]]
+
|rowspan="4"|[[File:H5DeadMansCurse.png|50px]]
|rowspan="6"|{{A|Dead Man's curse}}
+
|rowspan="4"|{{A|Dead Man's curse}}
|rowspan="6"|The hero has gained an ability to affect the Luck of enemy creatures. The Luck of all enemy troops is decreased by one.
+
|rowspan="4"|The hero has gained an ability to affect the Luck of enemy creatures. The Luck of all enemy troops is decreased by one.
|rowspan="2"|Ranger
+
|Ranger
 
|Elven luck
 
|Elven luck
|-
+
|N/A
|''Not available in'' {{Icon-H5X2}}
 
 
|-
 
|-
 
|Necromancer
 
|Necromancer
|[[Banshee's howl]]
+
|colspan="2"|[[Banshee's howl]]
 
|-
 
|-
|rowspan="2"|Demon Lord
+
|Demon Lord
|Swarming gate, [[dark renewal]] {{Icon-H5}}
+
|Swarming gate, [[dark renewal]]
 
|rowspan="2"|Soldier's luck
 
|-
 
|-
 
|Barbarian, Knight, Runemage, Warlock, Wizard
|Soldier's luck {{Icon-H5X2}}
 
  +
|N/A
 
|-
 
|-
 
|[[File:H5ElvenLuck.png|50px]]
|Barbarian, Knight, Runemage, Warlock, Wizard {{Icon-H5X2}}
 
  +
|{{A|Elven luck}}
 
|The Luck bonus to damage is increased by 25%.
  +
|Ranger
 
|Soldier's luck
 
|Soldier's luck
 
|Resourcefulness, soldier's luck, [[rain of arrows]]
 
|-
 
|-
|rowspan="2"|[[File:H5ElvenLuck.png|50px]]
+
|rowspan="3"|[[File:H5SpoilsofWar.png|50px]]
|rowspan="2"|{{A|Elven luck}}
+
|rowspan="3"|{{A|Spoils of war}}
 
|rowspan="3"|After every combat won, the hero earns a certain amount of money and resources, in proportion to the hiring costs of all killed enemy creatures.
|rowspan="2"|The Luck bonus to damage is increased by 25%.
 
 
|Wizard
|rowspan="2"|Ranger
 
 
|colspan="2"|Resourcefulness
|Soldier's luck {{Icon-H5}}
 
 
|-
 
|-
  +
|Knight
|Resourcefulness, soldier's luck, [[rain of arrows]] {{Icon-H5X2}}
 
 
|Tear of Asha vision
 
|rowspan="2"|Resourcefulness
 
|-
 
|-
 
|Barbarian, Demon Lord, Necromancer, Runemage, Warlock
|rowspan="4"|[[File:H5SpoilsofWar.png|50px]]
 
  +
|N/A
|rowspan="4"|{{A|Spoils of war}}
 
|rowspan="4"|After every combat won, the hero earns a certain amount of money and resources, in proportion to the hiring costs of all killed enemy creatures.
 
|rowspan="2"|Knight
 
|Tear of Asha vision {{Icon-H5}}
 
|-
 
|Resourcefulness {{Icon-H5X2}}
 
|-
 
|Wizard
 
|Resourcefulness
 
|-
 
|Barbarian, Demon Lord, Necromancer, Runemage, Warlock {{Icon-H5X2}}
 
|Resourcefulness
 
 
|-
 
|-
 
|[[File:H5SwarmingGate.PNG|50px]]
 
|[[File:H5SwarmingGate.PNG|50px]]
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|There's a 10-35% (depending on hero luck) chance that the gated stack will summon twice as many reinforcements as normal.
 
|There's a 10-35% (depending on hero luck) chance that the gated stack will summon twice as many reinforcements as normal.
 
|Demon Lord
 
|Demon Lord
|Soldier's luck
+
|colspan="2"|Soldier's luck
 
|-
 
|-
|rowspan="6"|[[File:H5TearsofAshaVision.png|50px]]
+
|rowspan="4"|[[File:H5TearsofAshaVision.png|50px]]
|rowspan="6"|{{A|Tear of Asha vision}}
+
|rowspan="4"|{{A|Tear of Asha vision}}
|rowspan="6"|The hero now 'feels' the location of the [[Tear of Asha]] in their very heart. Digging for a Tear of Asha somewhere around its actual location is much more likely to be a success.
+
|rowspan="4"|The hero now 'feels' the location of the [[Tear of Asha]] in their very heart. Digging for a Tear of Asha somewhere around its actual location is much more likely to be a success.
 
|Knight
 
|Knight
|Resourcefulness
+
|colspan="2"|Resourcefulness
 
|-
 
|-
|rowspan="2"|Warlock
+
|Warlock
|Warlock's luck, [[death march]] {{Icon-H5}}
+
|Warlock's luck, [[death march]]
 
|rowspan="3"|Resourcefulness
 
|-
 
|-
  +
|Wizard
|Resourcefulness {{Icon-H5X2}}
 
 
|Spoils of war, [[consume artifact]]
 
|-
 
|-
  +
|Barbarian, Demon Lord, Necromancer, Ranger, Runemage
|rowspan="2"|Wizard
 
  +
|N/A
|Spoils of war, [[consume artifact]] {{Icon-H5}}
 
 
|-
 
|-
 
|rowspan="2"|[[File:H5WarlocksLuck.png|50px]]
|Resourcefulness {{Icon-H5X2}}
 
 
|rowspan="2"|{{A|Warlock's luck}}
 
|rowspan="2"|Luck rolls will now be applied to destructive spells cast by the hero, thus allowing a chance for double damage from spells.
  +
|Warlock
 
|Soldier's luck
 
|Magic resistance, soldier's luck, [[dark ritual]]
 
|-
 
|-
|Barbarian, Demon Lord, Necromancer, Ranger, Runemage {{Icon-H5X2}}
+
|Demon Lord, Ranger, Runemage, Wizard
  +
|N/A
|Resourcefulness
 
|-
 
|rowspan="3"|[[File:H5WarlocksLuck.png|50px]]
 
|rowspan="3"|{{A|Warlock's luck}}
 
|rowspan="3"|Luck rolls will now be applied to destructive spells cast by the hero, thus allowing a chance for double damage from spells.
 
|rowspan="2"|Warlock
 
|Soldier's luck {{Icon-H5}}
 
|-
 
|Magic resistance, soldier's luck, [[dark ritual]] {{Icon-H5X2}}
 
|-
 
|Demon Lord, Ranger, Runemage, Wizard {{Icon-H5X2}}
 
 
|Soldier's luck
 
|Soldier's luck
 
|-
 
|-
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|Twice the chance to resist enemy spells.
 
|Twice the chance to resist enemy spells.
 
|Runemage
 
|Runemage
|Magic resistance
+
|colspan="2"|Magic resistance
 
|-
 
|-
 
|[[File:H5LuckOfTheBarbarian.PNG|50px]]
 
|[[File:H5LuckOfTheBarbarian.PNG|50px]]
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|The hero's army gets +5% Magic Proof for every point of Luck.
 
|The hero's army gets +5% Magic Proof for every point of Luck.
 
|Barbarian
 
|Barbarian
|Magic resistance
+
|colspan="2"|Magic resistance
 
|}
 
|}
   

Revision as of 10:21, 15 May 2022

For other uses of the term, see luck.

Luck is a skill in Heroes of Might and Magic V.

Effects

The hero gives a luck bonus to their units.

  • Basic Luck gives +1 luck.
  • Advanced Luck gives +2 luck.
  • Expert Luck gives +3 luck.

Skill rates

The hero classes can learn Luck skill and its abilities at following probabilities:

Abilities

Icon Name Description Class Requirements
Original / Hammers of Fate Tribes of the East
H5MagicResistance Magic resistance Increases magic resistance of all creatures in hero's army by 15%. Creatures are more likely to avoid enemy magic. All classes N/A
H5Resourcefulness Resourcefulness In the course of adventures the hero tends to find more gold and resources and be more lucky overall. All classes N/A
H5SoldiersLuck Soldier's luck Guarantees that useful combat abilities of creatures in hero's army (like Squire's Bash) will trigger more often. All classes N/A
H5DeadMansCurse Dead Man's curse The hero has gained an ability to affect the Luck of enemy creatures. The Luck of all enemy troops is decreased by one. Ranger Elven luck N/A
Necromancer Banshee's howl
Demon Lord Swarming gate, dark renewal Soldier's luck
Barbarian, Knight, Runemage, Warlock, Wizard N/A
H5ElvenLuck Elven luck The Luck bonus to damage is increased by 25%. Ranger Soldier's luck Resourcefulness, soldier's luck, rain of arrows
H5SpoilsofWar Spoils of war After every combat won, the hero earns a certain amount of money and resources, in proportion to the hiring costs of all killed enemy creatures. Wizard Resourcefulness
Knight Tear of Asha vision Resourcefulness
Barbarian, Demon Lord, Necromancer, Runemage, Warlock N/A
File:H5SwarmingGate.PNG Swarming gate There's a 10-35% (depending on hero luck) chance that the gated stack will summon twice as many reinforcements as normal. Demon Lord Soldier's luck
H5TearsofAshaVision Tear of Asha vision The hero now 'feels' the location of the Tear of Asha in their very heart. Digging for a Tear of Asha somewhere around its actual location is much more likely to be a success. Knight Resourcefulness
Warlock Warlock's luck, death march Resourcefulness
Wizard Spoils of war, consume artifact
Barbarian, Demon Lord, Necromancer, Ranger, Runemage N/A
H5WarlocksLuck Warlock's luck Luck rolls will now be applied to destructive spells cast by the hero, thus allowing a chance for double damage from spells. Warlock Soldier's luck Magic resistance, soldier's luck, dark ritual
Demon Lord, Ranger, Runemage, Wizard N/A Soldier's luck
H5DwarvenLuck Dwarven luck
Icon-H5X1
Twice the chance to resist enemy spells. Runemage Magic resistance
H5LuckOfTheBarbarian Luck of the Barbarian
Icon-H5X2
The hero's army gets +5% Magic Proof for every point of Luck. Barbarian Magic resistance