Might and Magic Wiki
m (clean up, replaced: = → = (23))
Energy 0 (talk | contribs)
m (clean up, replaced: = =Strategy = = → ==Strategy==)
Line 21: Line 21:
 
The '''lizardman''' is the second-level creature of the [[Fortress (H3)|Fortress]] in ''[[Heroes of Might and Magic III: The Restoration of Erathia|Heroes of Might and Magic III]]''. It can be recruited at the '''lizard hut''', and the upgraded version is the [[Lizard warrior (H3)|lizard warrior]].
 
The '''lizardman''' is the second-level creature of the [[Fortress (H3)|Fortress]] in ''[[Heroes of Might and Magic III: The Restoration of Erathia|Heroes of Might and Magic III]]''. It can be recruited at the '''lizard hut''', and the upgraded version is the [[Lizard warrior (H3)|lizard warrior]].
   
= =Strategy = =
+
==Strategy==
 
The lizardman and its upgrade are the only ranged creatures of the Fortress, and are quite useful early-game. Late-game, they are usually too vulnerable to earn their place in the ranks.
 
The lizardman and its upgrade are the only ranged creatures of the Fortress, and are quite useful early-game. Late-game, they are usually too vulnerable to earn their place in the ranks.
   

Revision as of 18:08, 2 August 2019

Lizardmen and lizard warriors are armed with bows for ranged attacks and daggers for hand-to-hand fighting.OffBck

The lizardman is the second-level creature of the Fortress in Heroes of Might and Magic III. It can be recruited at the lizard hut, and the upgraded version is the lizard warrior.

Strategy

The lizardman and its upgrade are the only ranged creatures of the Fortress, and are quite useful early-game. Late-game, they are usually too vulnerable to earn their place in the ranks.

 =  =Abilities  =  =

Lizardmen have no abilities.


Fortress
Basic creatures
GnollLizardmanSerpent flyBasiliskGorgonWyvernHydra
Upgraded creatures
Gnoll marauderLizard warriorDragon flyGreater basiliskMighty gorgonWyvern monarchChaos hydra