Might and Magic Wiki
m (→‎top: clean up, replaced: |dwelling = → |dwelling =, |gameicon = → |gameicon =, |damage = → |damage =, |ammo = → |ammo =, |defense = → |defense =, |attack = → |attack =, |tier = → |tier =, |faction = → |faction ...)
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{{about|the creature from Heroes of Might and Magic III|other uses|lizardman}}
 
{{about|the creature from Heroes of Might and Magic III|other uses|lizardman}}
 
{{CreatureInfobox
 
{{CreatureInfobox
|image =Lizardman.png
+
|image =Lizardman.png
|faction =[[Fortress (H3)|Fortress]]
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|faction =[[Fortress (H3)|Fortress]]
|tier =2
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|tier =2
|upgraded =No
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|upgraded =No
|attack =5
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|attack =5
|defense =6
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|defense =6
|ammo =12
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|ammo =12
|damage =2-3
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|damage =2-3
|hp =14
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|hp =14
|speed =4
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|speed =4
|cost =110 {{GoldH3}}
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|cost =110 {{GoldH3}}
|growth =9
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|growth =9
|icon =Lizardman icon.png
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|icon =Lizardman icon.png
|gameicon =H3
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|gameicon =H3
|dwelling =Lizard hut
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|dwelling =Lizard hut
 
}}
 
}}
 
{{Text|Lizardmen and lizard warriors are armed with bows for ranged attacks and daggers for hand-to-hand fighting.}}
 
{{Text|Lizardmen and lizard warriors are armed with bows for ranged attacks and daggers for hand-to-hand fighting.}}
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The '''lizardman''' is the second-level creature of the [[Fortress (H3)|Fortress]] in ''[[Heroes of Might and Magic III: The Restoration of Erathia|Heroes of Might and Magic III]]''. It can be recruited at the '''lizard hut''', and the upgraded version is the [[Lizard warrior (H3)|lizard warrior]].
 
The '''lizardman''' is the second-level creature of the [[Fortress (H3)|Fortress]] in ''[[Heroes of Might and Magic III: The Restoration of Erathia|Heroes of Might and Magic III]]''. It can be recruited at the '''lizard hut''', and the upgraded version is the [[Lizard warrior (H3)|lizard warrior]].
   
==Strategy==
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= =Strategy = =
 
The lizardman and its upgrade are the only ranged creatures of the Fortress, and are quite useful early-game. Late-game, they are usually too vulnerable to earn their place in the ranks.
 
The lizardman and its upgrade are the only ranged creatures of the Fortress, and are quite useful early-game. Late-game, they are usually too vulnerable to earn their place in the ranks.
   
==Abilities==
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= =Abilities = =
 
Lizardmen have no abilities.
 
Lizardmen have no abilities.
   

Revision as of 17:47, 2 August 2019

Lizardmen and lizard warriors are armed with bows for ranged attacks and daggers for hand-to-hand fighting.OffBck

The lizardman is the second-level creature of the Fortress in Heroes of Might and Magic III. It can be recruited at the lizard hut, and the upgraded version is the lizard warrior.

 =  =Strategy  =  =

The lizardman and its upgrade are the only ranged creatures of the Fortress, and are quite useful early-game. Late-game, they are usually too vulnerable to earn their place in the ranks.

 =  =Abilities  =  =

Lizardmen have no abilities.


Fortress
Basic creatures
GnollLizardmanSerpent flyBasiliskGorgonWyvernHydra
Upgraded creatures
Gnoll marauderLizard warriorDragon flyGreater basiliskMighty gorgonWyvern monarchChaos hydra