Might and Magic Wiki
Register
(Fixed link)
Tag: sourceedit
No edit summary
Tag: rte-source
Line 13: Line 13:
 
|hp = 14
 
|hp = 14
 
|speed = 4
 
|speed = 4
|cost = 110 [[gold]]
+
|cost = 110 {{GoldH3}}
 
|growth = 9
 
|growth = 9
 
|icon = Lizardman_icon.png
 
|icon = Lizardman_icon.png

Revision as of 09:15, 19 February 2017

For other creatures of the same name, see Lizardman.
Icon-H3 Lizardman Icon-H3
Lizardman
Info
Faction Fortress
Tier 2
Upgraded No
Hit points 14
Attack 5
Defense 6
Damage 2-3
Speed 4
Amount of ammo 12
Dwelling Lizard Hut
Cost per unit 110 Gold
Growth per week 9
Lizardman icon

Lizardmen and lizard warriors are armed with bows for ranged attacks and daggers for hand-to-hand fighting.OffBck

The lizardman is the second-level creature of the Fortress in Heroes of Might and Magic III. It can be recruited at the Lizard Hut, and the upgraded version is the lizard warrior.

Strategy

The lizardman and its upgrade are the only ranged creatures of the Fortress, and are quite useful early-game. Late-game, they are usually too vulnerable to earn their place in the ranks.

Abilities

Lizardmen have no abilities.


Fortress
Basic creatures
GnollLizardmanSerpent flyBasiliskGorgonWyvernHydra
Upgraded creatures
Gnoll marauderLizard warriorDragon flyGreater basiliskMighty gorgonWyvern monarchChaos hydra