These are the adventure map structures in Might & Magic: Heroes VI.
Attribute Modifier[]
Most attribute modifiers can be visited before every battle, or weekly, but there are some that can only be visited once.
| Name | Image | Description |
|---|---|---|
| Arena |
|
Visiting Hero have to defeat the army in the arena. The fight is only a training, so creatures lost during the fight returns back to the Hero's army after the combat. Adds +2 Might Power OR +2 Might Defense (player choice). Can be visited once with every Hero.OffBck Note: Also adds a Might bonus of 150 (25 during campaigns) Blood Reputation Points or 150 (25 during campaigns) Tears Reputation Points. |
| Arcane Library |
|
Adds +1-3 Magic Power OR +1-3 Magic Defense (player choice). Bonus is based on the visiting Hero's level; 1-10: +1, 11-20: +2 , 21-30, +3. Can be visited once per Hero.OffBck Note: Also adds a Magic bonus of 150 (25 during campaigns) Blood Reputation Points or 150 (25 during campaigns) Tears Reputation Points. |
| Weaponsmith |
|
Adds +1 Might Power to visiting Hero. Can be visited once per Hero.OffBck |
| Armorsmith |
|
Adds +1 Might Defense to visiting Hero. Can be visited once per Hero.OffBck |
| Crystal of Power |
|
Adds +1 Magic Power to visiting Hero. Can be visited once per Hero.OffBck |
| Crystal of Revelation |
|
Adds +1 Magic Defense to visiting Hero. Can be visited once per Hero.OffBck |
| Stone of Enlightenment | ![]() |
Adds 2500 experience to visiting Hero. Can be visited once per Hero.OffBck (Note: Over the campaigns, the received experience points differs) |
| Shrine of the Seventh Dragon |
|
The Shrine can level up the Hero for a fee. It costs 11000 Gold and 7 Crystal to level up. Can be visited once per Hero.OffBck |
| Memory Mentor |
|
Pay 5000 gold to reset the visiting Hero's ability trees.OffBck |
| Angelic Shrine |
|
Gives 5 Magic Power and 5 Morale for one week. Can be visited once per week.OffBck |
| Beacon | Increases Morale for the next battle. Can be visited once before a combat.OffBck (Note:Increases Morale by 10) | |
| Blind Maiden | ![]() ![]() |
Raises Hero's Destiny by 5 for the next combat. Can be visited once before a combat.OffBck |
| Centaur Statue |
|
Gives +5 Movement and +10% ranged damage for one week. Can be visited once per week.OffBck |
| Demonic Shrine |
|
Gives 5 Might Power and 5 Destiny for one week. Can be visited once per week.OffBck |
| Dragon Nexus |
|
Doubles the visiting Hero's base Mana once per week. Can be visited once per week.OffBck |
| Dragon Vein |
|
Fully replenishes the visiting Hero's Mana. Can be visited once per week.OffBck |
| Griffin Statue |
|
Flyer creatures receives 20% extra Health for one week. Can be visited once per week.OffBck |
| Hellforge |
|
Gives 5 Might Power and 5 Magic Power for one week. Can be visited once per week.OffBck |
| Mother Earth Shrine |
|
Improves the Health of all creatures in Hero's army by +10% for next combat. Can be visited once before a combat.OffBck |
| Shrine of Chivalry |
|
Gives +1 Movement and 5 Morale for one week. Can be visited once per week.OffBck |
| Shrine of the Frozen Pearl |
|
Gives +10 Initiative for one week. Can be visited once per week.OffBck |
| Sigil of Arkath |
|
Gives 5 Might Defense and 5 Magic Defense for one week. Can be visited once per week.OffBck |
| Soul Harvester |
|
Gives 10 Magic Power for one week. Can be visited once per week.OffBck |
| Altar of Magic Disruption |
|
Visiting Hero's creatures benefit from the "Immunity to Magic" effect during the first 3 turns of the next combat. Can be visited once per week.OffBck |
| Soulvenom Crucible |
|
All enemy creatures suffer the effect of "Poisoned" at the start of the next combat. Deals 50 damage (Dark) every turn and reduces the enemy's Initiative by 5. The effect lasts 3 turns. Can be visited once per week.OffBck |
| Choral of Belivers |
|
Raises Leadership and Magic Power by 5 for the next combat. Can be visited once before a combat.OffBck |
| Statue of Revelation |
|
Reveals the target area. Can be used once per Hero.OffBck (Note: May appear in campaigns, and a marked area of the map reveals it) |
| Altar of Destruction | ![]() |
Firestorm damages the enemy units in the next battle. Can be visited once per week.OffBck |
| Wake of Chaos | ![]() |
In the next battle a stack of Abyssal Worms appear. This stack controlled by the computer, and randomly swallows a small enemy stack and begins to digest it. Enemy can kill this worm to rescue the swallowed stack. Can be visited once per Hero.OffBck |
| Time Control |
|
The visiting Hero's movement points decrease 20% slower, and the enemy creature's Initiative are reduced by 10 in the next combat. Can be visited once per week.OffBck |
| Wasting Grounds |
|
All enemy living creatures' Might Damage and Health are reduced by 10 in the next combat. Can be visited once before a combat.OffBck |
| Meditation Temple |
|
Raises Initiative by 10 and Might Power by 5 for the next combat. Can be visited once before a combat.OffBck |
| Shrine of Elemental Water |
|
Friendly creatures receive a water shield when damaged in the next combat.OffBck |
| Hall of Raiders |
|
Gives the owner bonus gold after each combat. Each building increases the gold bonus.OffBck |
| Warpath Lodge |
|
After each combat the Hero receives bonus Movement (+3 after 1, +2 after 2, and +1 after each further building).OffBck |
Creature Banks[]
The creature banks may provide resources, artifacts or stacks of random creatures if the guards are defeated. During missions, this may be a limited reward.
| Name | Image | Description |
|---|---|---|
| Barbarian Camp |
|
A camp of marauding Orcs. If they are this numerous, they must be guarding something of value.OffBck (Note: The guard's faction is Stronghold, and creature types are Core and Elite) |
| Dark Elf Outpost |
|
A group of Dark Elf spies have set up camp here to keep a close watch over the land. Many secrets await in the bowels of the tower. Defeat the guardians to get resources and artifacts.OffBck (Note: The guard's faction is Dungeon, and creature types are Core and Elite) |
| Dragon Utopia |
|
For several centuries, powerful dragons have lived in these ancient ruins. Only the foolish would dare venture inside.OffBck (The guarding creature(s) are (or is) always Shadow Dragons, Black Dragons, and Spectral Dragons or a Daughter of Malassa) |
| Hellgate |
|
A small army of Demons guards a gate to Sheogh. They are also doubtless guarding the plunder that they have taken.OffBck (Note: The guard's faction is Inferno, and creature types are Core and Elite) |
| Pyramid |
|
A Necromancer army is protecting one of their holy sites. Where there are holy sites, there are usually precious relics.OffBck (Note: The guard's faction is Necropolis, and creature types are Core and Elite) |
| Ruins |
|
The secret place where enemies conceal their loot. These bloody treasures must be guarded well so be ready to fight the guards.OffBck (Note: The guard's faction and type varies) |
| Wrecked Galleon |
|
Most likely the victim of a pirate attack, this once puissant galleon is now a disintegrating hulk, ripe to be pillaged by avaricious wayfarers.OffBck (Note: The guarding creatures are always Ghosts and Specters ) |
Dwellings and Forts[]
Unlike in previous Heroes of Might and Magic games, in Might & Magic: Heroes VI, the faction creatures do not have a specific dwelling, but only one per creature type. The caravans are removed, so only the creatures in the towns or a nearby fort can be recruited. It is possible to recruit directly (if the Hero visits the dwelling personally), but only the unupgraded versions of creatures are available. The creatures trained in the neutral dwellings are not possible to recruit through the towns or forts, only if the dwelling is visited personally.
The faction dwellings and fort can be transformed to the player's faction for 1000 gold, 5 wood and 5 ore or 1500 gold, 5 wood and 5 ore.
Neutral[]
| Name | Image | Description |
|---|---|---|
| Elemental Conflux |
|
Permits recruitment of Elementals. New recruitments each week.OffBck (Note: Can recruit Air Elementals, Darkness Elementals, Earth Elementals, Fire Elementals, Light Elementals, and Water Elementals here. During missions, the creatures are limited to those that can be obtained normally) |
| Magic Menagerie |
|
Permits recruitment of non-Elemental neutral creatures. New recruitments each week.OffBck (Note: Can recruit Dire Wolves, Mermaids, Shadow Panthers, and Timber Wolves here. During missions, the creatures are limited to those that can be obtained normally) |
Dungeon[]
| Name | Image | Description |
|---|---|---|
| Dark Crag |
|
Increases weekly growth of Core Dungeon Creatures.OffBck (Note: Can recruit Assassins, Stalkers, and Shadow Lurkers here directly.) |
| Dark Cairn |
|
Increases weekly growth of Elite Dungeon Creatures.OffBck (Note: Can recruit Manticores, Faceless, and Minotaurs here directly.) |
| Dark Spire |
|
Increases weekly growth of Champion Dungeon Creature.OffBck (Note: Can recruit a Shadow Dragon here directly.) |
Dungeon Fort |
|
Provides an outpost with Basic Fortification. This adventure structure provides control over the Mines and Dwellings of its Area of Control. It's also possible to recruit the faction's creatures, and provides 500 gold per day. (Note: Only 250 gold per day if the player doesn't transform it.) |
Haven[]
| Name | Image | Description |
|---|---|---|
| Barracks |
|
Increases weekly growth of Core Haven Creatures.OffBck (Note: Can recruit Sentinels, Crossbowmen, and Sisters here directly.) |
| Keep |
|
Increases weekly growth of Elite Haven Creatures.OffBck (Note: Can recruit Griffins, Radiant Glories, and Sun Riders here directly.) |
| Temple of Heavens |
|
Increases weekly growth of Champion Haven Creature.OffBck (Note: Can recruit a Seraph here directly.) |
Haven Fort |
|
Provides an outpost with Basic Fortification. This adventure structure provides control over the Mines and Dwellings of its Area of Control. It's also possible to recruit the faction's creatures, and provides 500 gold per day. (Note: Only 250 gold per day if the player doesn't transform it.) |
Inferno[]
| Name | Image | Description |
|---|---|---|
| Scorching Pools |
|
Increases weekly growth of Core Inferno Creatures.OffBck (Note: Can recruit Maniacs, Hell Hounds, and Succubi here directly.) |
| Infernal Chambers |
|
Increases weekly growth of Elite Inferno Creatures.OffBck (Note: Can recruit Breeders, Tormentors, and Juggernauts here directly.) |
| Chambers of Voracity |
|
Increases weekly growth of Champion Inferno Creature.OffBck (Note: Can recruit a Pit Fiend here directly.) |
Inferno Fort |
|
Provides an outpost with Basic Fortification. This adventure structure provides control over the Mines and Dwellings of its Area of Control. It's also possible to recruit the faction's creatures, and provides 500 gold per day. (Note: Only 250 gold per day if the player doesn't transform it.) |
Necropolis[]
| Name | Image | Description |
|---|---|---|
| Tomb |
|
Increases weekly growth of Core Necropolis Creatures.OffBck (Note: Can recruit Skeletons, Ghouls, and Ghosts here directly.) |
| Crypt |
|
Increases weekly growth of Elite Necropolis Creatures.OffBck (Note: Can recruit Liches, Lamasus, and Vampires here directly.) |
| Mausoleum of Death |
|
Increases weekly growth of Champion Necropolis Creature.OffBck (Note: Can recruit a Fate Spinner here directly.) |
Necropolis Fort |
|
Provides an outpost with Basic Fortification. This adventure structure provides control over the Mines and Dwellings of its Area of Control. It's also possible to recruit the faction's creatures, and provides 500 gold per day. (Note: Only 250 gold per day if the player doesn't transform it.) |
Sanctuary[]
| Name | Image | Description |
|---|---|---|
| Coral Cavern |
|
Increases weekly growth of Core Sanctuary Creatures.OffBck (Note: Can recruit Shark Guards, Coral Priestesses, and Kappas here directly.) |
| Coral Altar |
|
Increases weekly growth of Elite Sanctuary Creatures.OffBck (Note: Can recruit Spring Spirits, Snow Maidens, and Kenshis here directly.) |
| Altar of Serpents |
|
Increases weekly growth of Champion Sanctuary Creature.OffBck (Note: Can recruit a Kirin here directly.) |
Sanctuary Fort |
|
Provides an outpost with Basic Fortification. This adventure structure provides control over the Mines and Dwellings of its Area of Control. It's also possible to recruit the faction's creatures, and provides 500 gold per day. (Note: Only 250 gold per day if the player doesn't transform it.)> |
Stronghold[]
| Name | Image | Description |
|---|---|---|
| Altar of Minions |
|
Increases weekly growth of Core Stronghold Creatures.OffBck (Note: Can recruit Maulers, Goblins, and Harpies here directly.) |
| Altar of Masters |
|
Increases weekly growth of Elite Stronghold Creatures.OffBck (Note: Can recruit Dreamwalkers, Centaurs, and Jaguar Warriors here directly.) |
| Cyclops Chamber |
|
Increases weekly growth of Champion Stronghold Creature.OffBck (Note: Can recruit a Cyclops here directly.) |
Stronghold Fort |
|
Provides an outpost with Basic Fortification. This adventure structure provides control over the Mines and Dwellings of its Area of Control. It's also possible to recruit the faction's creatures, and provides 500 gold per day. (Note: Only 250 gold per day if the player doesn't transform it.) |
Mines[]
Unlike the previous Heroes of Might and Magic games, in Might & Magic: Heroes VI the Mines are attached to the owner of the Area of Control, not controlled separately. The Mines are theirs automatically if the player gets control of the Area of Control. In addition, only one rare resource is available.
| Name | Image | Description |
|---|---|---|
| Gold Mine |
|
Provides 500 gold per day.OffBck |
| Sawmill |
|
Provides 2 wood per day.OffBck |
| Ore Pit |
|
Provides 2 ore per day.OffBck |
| Crystal cavern |
|
Provides 1 Blood Crystal per day.OffBck |
Traveling and Miscellaneous[]
| Name | Image | Description |
|---|---|---|
| Rally flag | ![]() |
Raises Leadership and Destiny by 5 for the next combat, and also grants some extra movement points. Can be visited once before a combat.OffBck (Note: The movement bonus is 5 points ) |
| Stables |
|
Increases the visiting Hero's movement points by 5 till the end of the week. Can be visited once per week per Hero.OffBck |
| Shipyard |
|
A visiting Hero can purchase ships here. The cost is 2500 gold and 10 wood per ship.OffBck |
| Lighthouse |
|
Raises Movement Points of all sailing Heroes of the player who controls it.OffBck |
| Whirlpool |
|
Transports the visiting Hero to another Whirpool.OffBck |
| Subterranean gate |
|
A Hero entering this gate will descend to the subterran level.OffBck |
| Subterranean gate (Exit) |
|
A Hero climbing these stairs will exit on the surface level.OffBck |
| Spirit Gate (Two Way) |
Transports the visiting Hero to another Two Way Spirit Gate.OffBck | |
| Spirit Gate (One Way) |
The Hero visiting the entrance will be transported to the exit point.OffBck | |
| Spirit Gate (Exit) |
Exit of a One Way Spirit Gate.OffBck | |
| Crematorium |
|
The area around the Crematorium will be hidden for enemy players.OffBck |
| Observatory | ![]() |
Observatory can reveal the surrounding area for free.OffBck |
| Shelter |
|
When staying inside the Shelter, the Hero can't be attacked.OffBck |
| Signpost | ![]() |
Visiting it pops up a specific text.OffBck |
| Training Centre |
|
Allows you to pay for upgrades to the visiting Hero's creatures. (Cost for Core creatures by 75%, Elite creatures by 150%, and Champion creatures by 225%)OffBck |
Treasures[]
| Name | Image | Description |
|---|---|---|
| Campfire | ![]() |
A camp of local brigands.OffBck (Note: Gives random amount of gold and other resources, rarely artifacts) |
| Old Skeleton | ![]() |
Gives random amount of gold and other resources, rarely artifacts. |
| Flotsam | ![]() |
Perhaps the remnants of a shipwreck or the evidence of battles in the deeps, one sometimes finds useful bits of wreckage on the sea.OffBck (Note: Gives random amount of gold and other resources, rarely artifacts) |
| Sea chest | ![]() |
The last remaining traces of the vast pirate presence that flourished in the islands, a lucky traveler occasionally comes across a Sea Chest.OffBck (Note: Gives random amount of gold or experience points (player's choice) or an artifact) |
| Treasure chest | ![]() |
An old chest containing gold or precious artifacts.OffBck (Note: Gives random amount of gold or experience points (player's choice) or an artifact) |
| Artifact Merchant |
|
Visiting Heroes can buy and sell artifacts here.OffBck |
Quest[]
| Name | Image | Description |
|---|---|---|
| Abyssal Seer | ![]() |
At the top of the ominous-looking tower, an old Dark Elf scholar offers to share his maps of the underground with you for 5000 gold.OffBck (Note: Quest objective for "True Lies" quest in "A Fearful Hope" mission (Second Necropolis Campaign in Shades of Darkness) |
| Chaos Portal |
|
Inferno attackers can come through this gate. Can be closed.OffBck (Note: Can be found in "A Wormful of Demons" mission (Stronghold Campaign). Also formerly quest objective for "Weapons Win Battles, Knowledge Wins Wars" quest in "The Doom That Came to Konos" mission (Dungeon Campaign in Shades of Darkness), because use same model) |
| Corrupted Dragon Nexus |
|
This Dragon Nexus is corrupted and can't be used by Heroes.OffBck (Note: Can be found in "The Spider's Stratagem" mission (Necropolis Campaign) |
| Corrupted Dragon Vein |
|
This Dragon Vein is corrupted and can't be used by Heroes.OffBck (Note: Can be found in "The Spider's Stratagem" mission (Necropolis Campaign) |
| Elemental Crystal | Summoning PlaceOffBck (Note: Quest objectives for "Divided We Fall" quest in "A Dream Which Was Not All A Dream" mission (Second Necropolis Campaign in Shades of Darkness) | |
| Obelisk | ![]() |
There are mysterious marks on the stone.OffBck (Note: Quest objective for "Pirate Gold" quest in "The Pall of a Past World" mission (Second Necropolis Campaign in Shades of Darkness) |
| Pillar of Eyes | ![]() |
Dark Elves RelicOffBck (Note: Quest objective for "The Eyes of Malassa" quest in "The Other Elves" mission (Dungeon Campaign in Shades of Darkness) |
| Sheogh Portal |
|
Transports visiting Hero to another Sheogh PortalOffBck (Note: Quest objective for "When the World Bleeds" quest in "The Spider's Stratagem" mission (Necropolis Campaign) |



















































































































