The graveyard is a creature bank where the hero can battle ghosts and be rewarded with gold. After it is looted, it will decrease the morale of the next visiting heroes by one. Can be found on grass, swamp, or dirt.
Dragon City is defended by a small amount of dragons (5x1). When the guardians are defeated, the Dragon City grants 1000 gold per day and has a small host of dragons defending it. Can be found on grass, desert, swamp, or dirt, but only one Dragon City can be on a map.
The first hero to pick the crystal cluster up is finds a random amount of crystal (from 3 to 7). The cluster can only be picked up once, and then it disappears.
The first hero to pick the gold pile up is finds a random amount of gold (500, 600, 700, 800, 900, or 1000). The gold pile can only be picked up once, and then it disappears.
The first hero to pick the mercury cauldron up is finds a random amount of mercury (from 3 to 7). The cauldron can only be picked up once, and then it disappears.
The first hero to pick the pyramid of sulfur up is finds a random amount of sulfur (from 3 to 7). The pyramid can only be picked up once, and then it disappears.
When the hero to visit the waterwheel is provided with gold by the keeper. On the first week it gives 500 gold and gives 1000 gold in every other week. The waterwheel can only be visited once a week and can be found only on grass or dirt.
When the hero to visit the windmill is provided with +2 random resource by the keeper. The windmill can only be visited once a week and can be found only on grass or dirt.