This is the list of artifacts in Heroes of Might and Magic V . It covers original artifacts, and artifacts from expansions. In addition to these, there is also the Tear of Asha .
Ring [ ]
Name
Image
Description
Cursed Ring
Decreases enemy luck by 2
Dragon Eye Ring
Add +1 to all hero's attributes and increases initiative of all shooters in hero's army by 10%
Elemental Waistband
Allows Summon Elemental spell to be equipped. Increases spellpower by +4 when Summon Elemental spell is cast
Ring of Banishment
Cuts down enemy Summoning spell's efficiency. Grants the "Banish" ability to the Hero.
Ring of Caution
Increases the hero attack and defense by +2, but decreases all creature's speed in hero army by -1
Ring of Celerity
+10% to all units' initiative during combat
Ring of Lightning Protection
Grants a 50% protection from lightning-based spells.
Ring of Machine Affinity
Adds +1 to Hero's defense. Grants an additional shot for Ballista and Catapult. First Aid Tent heals twice as many hit points. Ammo Cart increases shooter's attack by +4.
Ring of Sar-Issus
Reduces the mana cost of all hero's spells by half.
Ring of Speed
Increases initiative of all your creatures by 20%.
Ring of the Broken Will
Decreases morale of enemy creatures by -2.
Ring of the Unrepentant
Immunity to Word of Light spell.
Ring of Vitality
Increases maximum hit points of all creatures in hero's army by +2.
Helm [ ]
Name
Image
Description
All-Seeing Crown
Allows hero to see farther over terrain.
Crown of Leadership
Adds +1 to Hero's Morale. Doubles "Estates ", "Diplomacy " and "Recruitment " abilities' effect.
Crown of Sar-Issus
Adds +6 to hero's knowledge.
Dragon Talon Crown
Adds +3 to hero's knowledge and increases initiative of all war machines in hero's army by 10%
Helm of Chaos
Increases hero's knowledge by +3, but decreases his defense by -1.
Helm of the Dwarven Kings
Adds +4 to hero's knowledge and renders all creatures in hero's army immune to Blind spell.
Lion Crown
Increases hero's morale and luck by +2.
Mask of Equity
During combat with an enemy Hero of superior level, it equalizes the Hero's level (by increasing Hero's primary stats) to the enemy Hero's level.
Necromancer's Helm
Increases hero's knowledge by +2
Turban of Enlightenment
All experience gained by hero is increased by 10%.
Necklace [ ]
Name
Image
Description
Amulet of Necromancy
Necromancy skill +10%
Dragon Teeth Necklace
Adds +3 to hero's Spellpower and increases initiative of all casters in hero's army by 10%
Evercold Icicle
Enhances your cold-based spells by 50%.
Necklace of the Bloody Claw
Adds +1 damage to all creatures in hero's army.
Necklace of the Lion
Increases morale by +1.
Necklace of Victory
Adds +2 to hero's attack and Spellpower.
Pendant of Conflux
Hero gains 1 mana point for every 2 mana points spent by enemy hero
Pendant of Mastery
Grants hero a free level of his or her primary skill. This level is gained even if the hero's skill is on Expert level.
Cuirass [ ]
Name
Image
Description
Armor of the Forgotten Hero
Adds +2 to hero's primary stats and grants 20% magic resistance to hero's army.
Armor of Valor
Increasing hero's Defence[sic ] and Morale by +1
Breastplate of Eldritch Might
Adds +2 to hero's Spellpower.
Cuirass of the Dwarven Kings
Adds +4 to hero's defense and renders all creatures in hero's army immune to Implosion spell.
Dragon Scale Armor
Adds +3 to hero's attack and increases initiative of all large creatures in hero's army by 5%
Robe of Sar-Issus
Adds +6 to hero's Spellpower.
Runic War Harness
Increases hero's Defense and Knowledge by +2.
Scale Mail of Enlightenment
All experience gained by hero is increased by 20%.
Tunic of the Carved Flesh
Increases hero's Spellpower by +3 but decreases his morale by -1
Shield [ ]
Name
Image
Description
Book of Power
Adds +1 to Hero's Spellpower and Knowledge if the hero does not have any Enlightenment skills. Adds +2 to Hero's Spellpower and Knowledge if this Hero has the Advanced Enlightenment skill or +3 to Hero's Spellpower and Knowledge if he has the Expert Enlightenment skill. If the Hero has the Magic Insight ability he will also be able to learn the 4th circle spells.
Dragon Scale Shield
Adds +3 to hero's defense and increases initiative of all small creatures in hero's army by 5%
Magic Scroll
Allows casting of magic spell [name of spell] at Advanced Mastery level from this scroll (unless the Hero's Mastery level is higher).
Moonblade
(Left handed) Increases hero's attack by +3
Ogre Shield
Increases Defense by +5, but decreases Initiative of all creatures in hero's army by -5%.
Shield of Crystal Ice
Adds +2 to hero's defense and grants 50% protection from fire-based spells while equipped.
Shield of the Dwarven Kings
Adds +4 to hero's defense and renders all creatures in hero's army immune to Frenzy spell.
Tome of Dark Magic
Allows all Dark Magic spells to be cast without any skill in this school.
Tome of Destruction Magic
Allows all Destruction Magic spells to be cast without any skill in this school.
Tome of Light Magic
Allows all Light Magic spells to be cast without any skill in this school.
Tome of Summoning Magic
Allows all Summoning Magic spells to be cast without any skill in this school.
Pocket [ ]
Name
Image
Description
Four Leaf Clover
Increases luck by +1.
Golden Horseshoe
Increases luck by +2.
Horn of Plenty
Grants some random resource every day.
Rune of Flame
Increases hero's Spellpower by +1, and grants Rune of [name of rune spell].
Sextant of the Sea Elves
Allows hero to travel faster over sea.
Shackles of the Last Man
Prevents you and all your foes from retreating from combat.
Skull of Markal
Increases hero's Spellpower and knowledge by +5, but decreases Morale by -2.
Tarot Deck
Increases hero's Luck and Knowledge by +1.
Weapon [ ]
Name
Image
Description
Axe of the Mountain Lords
Adds +4 to hero's attack.
Beginner's Magic Wand
Increases Spellpower by +2
Dragon Flame Tongue
Adds +2 to hero's attack and defense. Grants a 50% protection from cold-based spells
Dwarven Smithy Hammer
Increases hero's Attack by +3 and gives additional +25% Defense from fire-based spells.
Edge of Balance
Adds +3 to Hero's Attack and subtracts -1 from Hero's Defense for "good" races or Adds[sic ] +3 to Hero's Defense and subtracts -1 from Heros's Attack for "evil" races.
Ogre Club
Increases Attack by +5, but decreases Initiative of all creatures in hero's army by -5%.
Runic War Axe
Increases hero's Attack and Spellpower by +2
Staff of Sar-Issus
Negates enemy magic resistance. Magic immunities, if any, are not affected and still remain.
Staff of the Netherworld
Decreases initiative of enemy creatures by 20%.
Sword of Might
Adds +2 to hero's attack.
Trident of the Titans
Enhances your lightning-based spells by 50%.
Unicorn Horn Bow
Negates range penalties for all shooting units in hero's army.
Wand
Allows casting of magic spell [name of spell] from this wand at Advanced Mastery level from this scroll (unless the Hero's Mastery level is higher). The wand has a limited number of uses and can be recharged at a Magic Guild. (uses [uses left]/[total uses]). Barbarian heroes find it shameful to use such magical items in combat.
Boots [ ]
Name
Image
Description
Boots of Levitation
Hero can move over the sea
Boots of Magical Defense
Grants hero a 10% magic resistance.
Boots of the Open Road
Allows hero to traverse rough terrain without any penalties.
Boots of the Swift Journey
Increase hero's movement over land.
Dragon Bone Greaves
Adds +3 to hero's Spellpower and increases initiative of all melee non-flying units in hero's army by 10%
Emerald Slippers
+50% damage to earth spells
Greaves of the Dwarven Kings
Adds +4 to hero's attack and renders all creatures in hero's army immune to Slow spell.
Sandals of the Blessed
Increases all hero stats by +1
Windstrider Boots
Increases all units[sic ] speed by +1
Cloak [ ]
Name
Image
Description
Bag of Endless Gold
Provides +1000 gold per day to your cause.
Bearhide Wraps
Increases hero's Defense by +1, and grants additional 25% Defense from cold-based spells.
Cape of the Lion's Mane
Increasing morale by +2.
Cloak of Death's Shadow
Decreases morale and luck of enemy creatures by -2.
Cloak of Sylanna
Decreases damage from enemy earth spells by 50%
Dragon Wing Mantle
Adds +3 to hero's knowledge and increases initiative of all flying units in hero's army by 10%
Phoenix Feather Cape
Enhances your fire-based spells by 50%.
Sack of Endless Gold
Provides your kingdom with 250 gold every day.
Sandro's Cloak
Negates enemy Mind Affect immunity
Treeborn Quiver
Adds +4 to the Attack of all shooters in the hero's army and grants them unlimited ammo
Wings of the Angel
Grants hero the ability to fly over terrain.