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This is the list of artifacts in Heroes of Might and Magic V. It covers original artifacts, and artifacts from expansions. In addition to these, there is also the Tear of Asha.

Ring[]

Name Image Description
Cursed Ring Decreases enemy luck by 2
Dragon Eye Ring Add +1 to all hero's attributes and increases initiative of all shooters in hero's army by 10%
Elemental Waistband Allows Summon Elemental spell to be equipped. Increases spellpower by +4 when Summon Elemental spell is cast
Ring of Banishment Cuts down enemy Summoning spell's efficiency. Grants the "Banish" ability to the Hero.
Ring of Caution Increases the hero attack and defense by +2, but decreases all creature's speed in hero army by -1
Ring of Celerity +10% to all units' initiative during combat
Ring of Lightning Protection Grants a 50% protection from lightning-based spells.
Ring of Machine Affinity Adds +1 to Hero's defense. Grants an additional shot for Ballista and Catapult. First Aid Tent heals twice as many hit points. Ammo Cart increases shooter's attack by +4.
Ring of Sar-Issus Reduces the mana cost of all hero's spells by half.
Ring of Speed Increases initiative of all your creatures by 20%.
Ring of the Broken Will Decreases morale of enemy creatures by -2.
Ring of the Unrepentant Immunity to Word of Light spell.
Ring of Vitality Increases maximum hit points of all creatures in hero's army by +2.

Helm[]

Name Image Description
All-Seeing Crown Allows hero to see farther over terrain.
Crown of Leadership Adds +1 to Hero's Morale. Doubles "Estates", "Diplomacy" and "Recruitment" abilities' effect.
Crown of Sar-Issus Adds +6 to hero's knowledge.
Dragon Talon Crown Adds +3 to hero's knowledge and increases initiative of all war machines in hero's army by 10%
Helm of Chaos Increases hero's knowledge by +3, but decreases his defense by -1.
Helm of the Dwarven Kings Adds +4 to hero's knowledge and renders all creatures in hero's army immune to Blind spell.
Lion Crown Increases hero's morale and luck by +2.
Mask of Equity During combat with an enemy Hero of superior level, it equalizes the Hero's level (by increasing Hero's primary stats) to the enemy Hero's level.
Necromancer's Helm Increases hero's knowledge by +2
Turban of Enlightenment All experience gained by hero is increased by 10%.

Necklace[]

Name Image Description
Amulet of Necromancy Necromancy skill +10%
Dragon Teeth Necklace Adds +3 to hero's Spellpower and increases initiative of all casters in hero's army by 10%
Evercold Icicle Enhances your cold-based spells by 50%.
Necklace of the Bloody Claw Adds +1 damage to all creatures in hero's army.
Necklace of the Lion Increases morale by +1.
Necklace of Victory Adds +2 to hero's attack and Spellpower.
Pendant of Conflux Hero gains 1 mana point for every 2 mana points spent by enemy hero
Pendant of Mastery Grants hero a free level of his or her primary skill. This level is gained even if the hero's skill is on Expert level.

Cuirass[]

Name Image Description
Armor of the Forgotten Hero Adds +2 to hero's primary stats and grants 20% magic resistance to hero's army.
Armor of Valor Increasing hero's Defence[sic] and Morale by +1
Breastplate of Eldritch Might Adds +2 to hero's Spellpower.
Cuirass of the Dwarven Kings Adds +4 to hero's defense and renders all creatures in hero's army immune to Implosion spell.
Dragon Scale Armor Adds +3 to hero's attack and increases initiative of all large creatures in hero's army by 5%
Robe of Sar-Issus Adds +6 to hero's Spellpower.
Runic War Harness Increases hero's Defense and Knowledge by +2.
Scale Mail of Enlightenment All experience gained by hero is increased by 20%.
Tunic of the Carved Flesh Increases hero's Spellpower by +3 but decreases his morale by -1

Shield[]

Name Image Description
Book of Power Adds +1 to Hero's Spellpower and Knowledge if the hero does not have any Enlightenment skills. Adds +2 to Hero's Spellpower and Knowledge if this Hero has the Advanced Enlightenment skill or +3 to Hero's Spellpower and Knowledge if he has the Expert Enlightenment skill. If the Hero has the Magic Insight ability he will also be able to learn the 4th circle spells.
Dragon Scale Shield Adds +3 to hero's defense and increases initiative of all small creatures in hero's army by 5%
Magic Scroll Allows casting of magic spell [name of spell] at Advanced Mastery level from this scroll (unless the Hero's Mastery level is higher).
Moonblade (Left handed) Increases hero's attack by +3
Ogre Shield Increases Defense by +5, but decreases Initiative of all creatures in hero's army by -5%.
Shield of Crystal Ice Adds +2 to hero's defense and grants 50% protection from fire-based spells while equipped.
Shield of the Dwarven Kings Adds +4 to hero's defense and renders all creatures in hero's army immune to Frenzy spell.
Tome of Dark Magic Allows all Dark Magic spells to be cast without any skill in this school.
Tome of Destruction Magic Allows all Destruction Magic spells to be cast without any skill in this school.
Tome of Light Magic Allows all Light Magic spells to be cast without any skill in this school.
Tome of Summoning Magic Allows all Summoning Magic spells to be cast without any skill in this school.

Pocket[]

Name Image Description
Four Leaf Clover Increases luck by +1.
Golden Horseshoe Increases luck by +2.
Horn of Plenty Grants some random resource every day.
Rune of Flame Increases hero's Spellpower by +1, and grants Rune of [name of rune spell].
Sextant of the Sea Elves Allows hero to travel faster over sea.
Shackles of the Last Man Prevents you and all your foes from retreating from combat.
Skull of Markal Increases hero's Spellpower and knowledge by +5, but decreases Morale by -2.
Tarot Deck Increases hero's Luck and Knowledge by +1.

Weapon[]

Name Image Description
Axe of the Mountain Lords Adds +4 to hero's attack.
Beginner's Magic Wand Increases Spellpower by +2
Dragon Flame Tongue Adds +2 to hero's attack and defense. Grants a 50% protection from cold-based spells
Dwarven Smithy Hammer Increases hero's Attack by +3 and gives additional +25% Defense from fire-based spells.
Edge of Balance Adds +3 to Hero's Attack and subtracts -1 from Hero's Defense for "good" races or Adds[sic] +3 to Hero's Defense and subtracts -1 from Heros's Attack for "evil" races.
Ogre Club Increases Attack by +5, but decreases Initiative of all creatures in hero's army by -5%.
Runic War Axe Increases hero's Attack and Spellpower by +2
Staff of Sar-Issus Negates enemy magic resistance. Magic immunities, if any, are not affected and still remain.
Staff of the Netherworld Decreases initiative of enemy creatures by 20%.
Sword of Might Adds +2 to hero's attack.
Trident of the Titans Enhances your lightning-based spells by 50%.
Unicorn Horn Bow Negates range penalties for all shooting units in hero's army.
Wand Allows casting of magic spell [name of spell] from this wand at Advanced Mastery level from this scroll (unless the Hero's Mastery level is higher). The wand has a limited number of uses and can be recharged at a Magic Guild. (uses [uses left]/[total uses]). Barbarian heroes find it shameful to use such magical items in combat.

Boots[]

Name Image Description
Boots of Levitation Hero can move over the sea
Boots of Magical Defense Grants hero a 10% magic resistance.
Boots of the Open Road Allows hero to traverse rough terrain without any penalties.
Boots of the Swift Journey Increase hero's movement over land.
Dragon Bone Greaves Adds +3 to hero's Spellpower and increases initiative of all melee non-flying units in hero's army by 10%
Emerald Slippers +50% damage to earth spells
Greaves of the Dwarven Kings Adds +4 to hero's attack and renders all creatures in hero's army immune to Slow spell.
Sandals of the Blessed Increases all hero stats by +1
Windstrider Boots Increases all units[sic] speed by +1

Cloak[]

Name Image Description
Bag of Endless Gold Provides +1000 gold per day to your cause.
Bearhide Wraps Increases hero's Defense by +1, and grants additional 25% Defense from cold-based spells.
Cape of the Lion's Mane Increasing morale by +2.
Cloak of Death's Shadow Decreases morale and luck of enemy creatures by -2.
Cloak of Sylanna Decreases damage from enemy earth spells by 50%
Dragon Wing Mantle Adds +3 to hero's knowledge and increases initiative of all flying units in hero's army by 10%
Phoenix Feather Cape Enhances your fire-based spells by 50%.
Sack of Endless Gold Provides your kingdom with 250 gold every day.
Sandro's Cloak Negates enemy Mind Affect immunity
Treeborn Quiver Adds +4 to the Attack of all shooters in the hero's army and grants them unlimited ammo
Wings of the Angel Grants hero the ability to fly over terrain.
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