This is a list of artifacts found in Heroes of Might and Magic II: The Succession Wars and its expansion.
Heroes II also features the first combination artifact in the series, the Battle Garb of Anduran.
| Name | Artifact Effect |
Arcane Necklace
|
+4 to Spellpower |
Witch's Broach
|
+3 to Spellpower |
Mage's Ring
|
+2 to Spellpower |
Caster's Bracelet
|
+2 to Spellpower |
White Pearl
|
+1 Spell Power and Knowledge each |
Black Pearl
|
+2 Spell Power and Knowledge each |
Ballista
|
Catapult receives extra shot per round (2, 3 with Advanced Ballistics) |
Dragon Sword
|
+3 to Attack |
Giant Flail
|
+1 to Attack |
Power Axe
|
+2 to Attack |
Thunder Mace
|
+1 to Attack |
Armored Gauntlet
|
+1 to Defense |
Defender Helm
|
+1 to Defense |
Divine Breastplate
|
+3 to Defense |
Stealth Shield
|
+2 to Defense |
Spiked Helm
|
+1 to Attack and Defense |
Spiked Shield
|
+2 to Attack and Defense |
Lightning Helm
|
Halves all damage from lighting spells |
Fire Cloak
|
Halve all damage from fire spells |
Ice Cloak
|
Halves all damage from ice spells |
Minor Scroll
|
+2 to Knowledge |
Major Scroll
|
+3 to Knowledge |
Superior Scroll
|
+4 to Knowledge |
Foremost Scroll
|
+5 to Knowledge |
Clover
|
+1 Luck |
Coin
|
+1 Luck |
Horseshoe
|
+1 Luck |
Rabbit's Foot
|
+1 Luck |
Endless Purse of Gold
|
Gives you +500 gold income each day |
Endless Bag of Gold
|
Gives you +750 gold income each day |
Endless Sack of Gold
|
Gives you +1000 gold income each day |
Endless Cord of Wood
|
Gives you +1 wood each day |
Endless Cart of Ore
|
Gives you +1 ore each day |
Endless Vial of Mercury
|
Gives you +1 mercury each day |
Endless Pouch of Crystal
|
Gives you +1 Crystal each day |
Endless Pouch of Sulfur
|
Gives you +1 Sulfur each day |
Endless Pouch of Gems
|
Gives you +1 Gem each day |
Fizbin of Misfortune
|
-2 Morale |
Hideous Mask
|
Prevents all wandering monsters from joining your hero |
Tax Lien
|
Costs you 250 per turn |
Medal of Courage
|
+1 Morale |
Medal of Distinction
|
+1 Morale |
Medal of Honor
|
+1 Morale |
Medal of Valor
|
+1 Morale |
Sailor's Astrolabe
|
Increases your movement over sea by 10 squares |
True Compass
|
Increases your movement over land and sea by 5 squares each (based on normal terrain for land) |
Nomad Boots
|
Increases your movement over land by 6 squares (based on normal terrain) |
Traveler's Boots
|
Increases your movement over land by 3 squares (based on normal terrain) |
Power Ring
|
+2 extra spell point regeneration per day |
Evil Eye
|
Cost of curse spells reduced by half, rounded up |
Snake Ring
|
Cost of bless spells reduced by half, rounded up |
Skullcap
|
Cost of mind influencing spells (Blind, Paralyze, Berzerker, Hypnotize) reduced by half, rounded up |
Elemental Ring
|
Cost of summoning spells reduced by half, rounded up |
Book of Elements
|
Effectiveness of summoning spells are doubled |
Gold Watch
|
Effectiveness of hypnotizing spells are doubled |
Ankh
|
Effectiveness of resurect and animate spells are doubled |
Lightning Rod
|
Lightning spells do 50% more damage |
Everhot Lava Rock
|
Fire spells do 50% more damage |
Evercold Icicle
|
Ice spells do 50% more damage |
Pendant of Life
|
All hero's troops are immune to death spells |
Pendant of Death
|
All hero's troops are immune to holy spells |
Pendant of Free Will
|
All hero's troops are immune to hypnotizing spells |
Holy Pendant
|
All hero's troops are immune to curse spells |
Seeing-eye Pendant
|
All hero's troops are immune to blindness spells |
Serenity Pendant
|
All hero's troops are immune to berserk spells |
Kinetic Pendant
|
All hero's troops are immune to paralyze spells |
Wand of Negation
|
All hero's troops are immune to dispell spells |
Enchanted Hourglass
|
Extends duration of hero's spells by 2 turns |
Wizard's Hat
|
Extends duration of hero's spells by 10 turns |
Telescope
|
+1 viewing range |
Statesman's Quill
|
Reduces the cost of surrender to 10% value of units in hero's army |
Crystal Ball
|
Gives the hero more specific information abut nearby monsters, enemy heroes, and castles |
Arm of the Martyr
|
Increases spellpower by 3, but adds the undead morale penalty |
Broach of Shielding
|
Provides 50% protection from Armageddon and Elemental Storm, but decreases spellpower by 2 |
Ammo Cart
|
Gives ranged creatures unlimited ammunition |
Golden Bow
|
Eliminates the penalty for ranged troops shooting past obstacles |
Heart of Fire
|
Provides 50% protection from fire, but doubles the damage taken from cold |
Heart of Ice
|
Provides 50% protection from cold, but doubles the damage taken from fire |
Spell Scroll
|
Gives the hero the ability to cast a specific spell |
Holy Hammer
|
+5 attack |
Legendary Scepter
|
+2 to all attributes |
Masthead
|
Boosts luck and morale by +1 in sea combat |
Spade of Necromancy
|
Increases Necromancy skill |
Staff of Wizardry
|
+5 spellpower |
Sword Breaker
|
+4 defense, +1 attack |
Helmet of Anduran
|
+5 spellpower |
Breastplate of Anduran
|
+5 defense |
Sword of Anduran
|
+5 attack |
Sphere of Negation
|
Prevents all spellcasting in combat (only by heroes; spells cast by creatures, such as the unicorn's blind still work) |
Ultimate Wand |
+12 to Spellpower |
Ultimate Spellbook
|
+12 to Knowledge |
Ultimate Sword
|
+12 to Attack |
Ultimate Cloak
|
+12 to Defense |
Ultimate Shield
|
+6 to Attack and Defence |
Ultimate Staff
|
+6 to Spellpower and Knowledge |
Ultimate Crown
|
+4 to all primary skills |
Golden Goose
|
Gives you +10,000 gold each day |
































































































