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This is a list of the Artifacts in Might & Magic: Clash of Heroes.

Sylvan artifacts[]

Name Image Description
Boost Boots Attack formations gain a PWR bonus for every row traveled across the enemy's field.
Deer Antler Deer formations jump over all enemy walls.
Doubling Cape Increases Fusion attack Power Bonus by 50%.
Dragon Scales The Emerald Dragon Goo lasts for an additional turn.
Elder Staff Increase the Druid ability by 1 for each formation linked with that Druid.
Golden Roots Wall units respawn with 1 HP after they are destroyed.
Leaf Plate Boosts hero HP by 25%.
Ring of Life Revive after death once per battle and regenerate 2% of your max HP every turn after revival.
Treant Sap Treant roots leach double the amount of HP from the enemy hero every turn.
Vine Gloves Causes wall units to regenerate twice as fast.

Haven artifacts[]

Name Image Description
Blessed Wing The Angel heals all charging attack formations back to full PWR instead of incrementally.
Crown of Elrath Hero's Spell Meter refills 2x faster.
Feathered Helm Reduces the charge time of the Griffin by 1 turn.
Golden Spear The Spearmen's First Strike ability is also applied to wall units.
Holy Blade 20% chance of any of your attack formations dealing a critical hit.
King's Crown Calling for reinforcements does not cost a move.
Knight's Armor Knight formations start charging at full PWR.
Lion's Mane Fused attacks receive an additional 50% of PWR.
Phoenix Feather Revive after death once per battle, with 25% of Max HP.
Staff of Elrath While charging, the Priestess will hurt the enemy rather than heal the hero.

Necropolis artifacts[]

Name Image Description
Blood of the One Increases the PWR of the Vampire's Blood Drain attack by 25%.
Blood Ring Defeating idle enemy units replenishes the Hero's MP.
Book of the Dead Revive after death once per battle after absorbing the PWR of all idle units on the battlefield.
Crown of Thorns Enemy Hero loses 2 HP every turn.
Cursed Shield Reduces the defensive strength of enemy walls by 50%.
Plague Rat Doubles the poison effectiveness from the Zombies Plague Bite.
Ritual Dagger Deleting an idle core unit will delete a random enemy core in the opposite column.
Spider Cloak Reduces the Hero's max HP by 75% but increase the PWR of all formations by 75%.
Talon's Talon Bone Dragons absorb 2x the Toughness of idle units it kills.
Twilight Urn Increases the PWR of walls created by fallen idle units by 100%.

Inferno artifacts[]

Name Image Description
Burning Horn The Succubus receives a 25% boost to her attack power.
Celerity Ring Adds 1 extra move per turn.
Chaos Crown Receive an HP bonus instead of MP when chains are created.
Crippling Flail Reduces the starting charge PWR of enemy formations.
Magma Shard Abyssal Lord receives 100% of the PWR from fallen formations.
Pit Master's Tail Reduce the charge time of Pit Fiends by 1 turn.
Rage Shield Flame damage is applied to enemy formations for an additional row.
Revive Flame Upon hero death, revive hero once per battle with 5 HP and launches all attack formations at full PWR.
Thorn Whip Nightmares reach their maximum PWR when they are launched in unison with other Nightmares.
Volcano Armor Burn damage is applied to enemy units that pass through your charging formations.

Academy artifacts[]

Name Image Description
Absorb Circlet Receive magic from deleting a wall, equal to the strength of the wall.
Battle Wand Begin every battle with full magic power.
Binding Orb Increase LINK bonus by 50%.
Djinn's Sash Frozen enemy units will SHATTER when struck by a Djinn attack.
Gauntlet Grants the power to grab and place wall units anwhere on the battlefield.
Golden Fist Titan's shockwave attack completely destroys enemy walls.
Mana Shield Enemy attacks reduce the magic in the Spell Meter first before affecting HP.
Revival Ring Revive after death once per battle with 5 HP and a full MP Bar.
Scimitar Rakshasa Sword Spiral attack power is not affected by idle enemy units.
Transform Gem Mages will fuse with any other Mage formation, regardless of the color of that formation.

Multiplayer artifacts[]

This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.
Name Description/Unlock requirement
Mists of Obscurity Hero spell icon and charge bar is hidden from the enemy. (MP level 5)
Spirit Bugle Units killed in battle are returned to your army. Infinite supply of elites/champions.(MP level 10)
Mana Stone The enemy receives no MP from dealing damage. (MP level 15)
Tome of War Any remaining moves after skipping a turn are carried over to the next turn. (MP level 20)
Valor Medal Earn 2x XP for win streaks. (MP level 30)
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