Might and Magic Wiki

Light Magic is a school of magic in Might & Magic: Heroes VII. Using these spells requires the hero to learn the appropriate level of Light Magic skill.

Spells[]

Tier 1 (Novice level)[]

Number of spells: 3
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Elrath's conviction H7 Elrath's conviction Increases the hero's Defence and Leadership for the next combat.OffBck 20 +2 Defence +3 Defence +5 Defence +7 Defence
+5 Leadership +10 Leadership +15 Leadership +25 Leadership
Heal H7 Heal Heals and resurrects the target friendly creature or deals light damage to the target enemy undead creature, instantly.OffBck 20 10 + 3 * Magic (Health) 15 + 3 * Magic (Health) 20 + 3 * Magic (Health) 30 + 3 * Magic (Health)
0-90 + 15 * Magic (Light damage) 27-81 + 18 * Magic (Light damage) 50-82 + 22 * Magic (Light damage) 81-99 + 30 * Magic (Light damage)
Sun beam H7 Sun beam Deals light damage to the target enemy unit, instantly.OffBck 10 0-60 + 10 * Magic 18-54 + 12 * Magic 34-56 + 15 * Magic 54-66 + 20 * Magic

Tier 2 (Expert level)[]

Number of spells: 2
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Celestial armour H7 Celestial armour Absorbs damage from the target friendly creature for 3 turns.OffBck 30 15 + 7 * Magic 22 + 9 * Magic 32 + 11 * Magic 54 + 14 * Magic
Cleansing light H7 Cleansing light Removes a number of negative magic effects from the target friendly creature, instantly.OffBck 50 1 effect 1 effect 2 effects 2 effects
0 Mana casting costs -10 Mana casting costs -30 Mana casting costs -40 Mana casting costs

Tier 3 (Master level)[]

Number of spells: 2
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Retribution H7 Retribution Deals light damage to each creature attacking the target friendly creature. Lasts for 3 turns.OffBck 20 10-30 + 5 * Magic 25-40 + 8 * Magic 35-55 + 12 * Magic 65-98 + 18 * Magic
Sun burst H7 Sun burst Deals light damage to enemy units hit by 1 of 8 rays emerging from the target spot into 8 directions. Units and obstacles block the rays. The target spot must be a free tileOffBck 30 0-42 + 7 * Magic 14-40 + 9 * Magic 29-49 + 13 * Magic 70-86 + 26 * Magic

Tier 4 (Grandmaster level)[]

Number of spells: 2
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Resurrection H7 spell Resurrection Heals and resurrects the target friendly creature instantly. The target creature heals and resurrects all adjacent friendly creatures for 3 turns.
(Not affected: Undead and Constructs)
OffBck
45 30 + 10 * Magic (Health on target) 42 + 15 * Magic (Health on target) 60 + 30 * Magic (Health on target) 120 + 50 * Magic (Health on target)
30 Health around 42 Health around 60 Health around 120 Health around
Martyr Martyr Icon-H7X1 Target friendly creature becomes the martyr. Whenever any other friendly creature receives damage a percentage of that damage is redirected to the martyr. All other creatures have increased morale. Lasts a few combat rounds or until the martyr dies.OffBck 35 70% received damage 80% received damage 90% received damage 100% received damage
+10 Ally Morale
lasts 3 rounds


Magic schools in Might & Magic: Heroes VII
Air Magic · Dark Magic · Earth Magic · Fire Magic · Light Magic · Prime Magic · Water Magic