Gives 4 Might Defense and Magic Defense to the target friendly creature and absorbs 50% of the damage taken. Lasts until dispelled or X damage is absorbed.
Mana cost: 10
Heal
(active, combat)
Target friendly stack is instantly healed by X.
Cooldown: 3 turns.
Mana cost: 25
Light magic I
(passive, adventure)
Hero gains 3 Magic Power (Light).
Retribution aura I
(active, combat)
Melee attacks hitting the target also damage the attacker for 3 turns. X% (max 30%) of the attacker's unmitigated damage is returned.
Cooldown: 5 turns.
Mana cost: 15
Tier II[]
Tier II abilities require hero level 5 or higher.
Number of abilities: 5
Icon
Ability
Type
Description
Effect
Celestial armor, mass
(active, combat)
Gives 4 Might Defense and Magic Defense to the Hero's army and absorbs 100% of the damage taken. Lasts until dispelled or X damage is absorbed. (Celestial armor ability required)
Cooldown: 3 turns.
Mana cost: 40
Heal, mass
(active, combat)
All friendly stacks are instantly healed by X. (Heal ability required)
Cooldown: 3 turn(s).
Mana cost: 60
Light magic II
(passive, adventure)
Hero gains 3 Magic Power (Light). (Light magic I ability required)
Retribution aura II
(passive, combat)
Retribution Aura returns damage to all enemy stacks adjacent to the target. (Retribution aura I ability required)
Sunburst
(active, combat)
Creates a star which radiates to eight directions from the center. Deals X damage (Light) to all enemy stacks affected by the rays.
Cooldown: 3 turns.
Mana cost: 30
Tier III[]
Tier III abilities require hero level 15 or higher.
Number of abilities: 5
Icon
Ability
Type
Description
Effect
Blindness
(active, combat)
Target enemy creature cannot move, attack or use any abilities for X turns. Blindness is dispelled when the creature is attacked.
Cooldown: 4 turn(s).
Mana cost: 45
Light magic III
(passive, adventure)
Hero gains 3 Magic Power (Light). (Light magic II ability required)
Purity, mass
(active, combat)
Dispels all negative effects from all friendly stacks and makes them immune to negative effects for X turns.
Charges: 1
Mana cost: 55
Retribution aura III
(passive, combat)
Retribution Aura returns damage to all enemy stacks. (Retribution aura II ability required)