- For other uses of the name, see lich.
| Lich | |||
|---|---|---|---|
| |||
| Info | |||
| Hit Points: | 100 | ||
| Armor Class: | 15 | ||
| Damage: | 3D8+6 | ||
| Attack Speed: | 100 | ||
| Primary attack: | Electrical | ||
| Primary attack ranged: | Electrical | ||
| Spells: | Dispel magic | ||
| Spell use %: | 10 | ||
| Level: | 20 | ||
| Experience: | 600 | ||
| Treasure: | 10D20 gold 10% chance for a third-level artifact | ||
| Resistances | |||
| Magic: | Immune | ||
| Fire: | 10 | ||
| Electric: | 10 | ||
| Cold: | 10 | ||
| Poison: | Immune | ||
The lich is a monster in Might and Magic VI: The Mandate of Heaven. Its stronger versions are the greater lich and power lich.
Liches use ranged electrical attacks, and have a 10% chance to use the dispel magic spell. They are immune to poison and magic damage, and can be encountered in the Tomb of Ethric the Mad and Castle Darkmoor.
