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For other uses of the term, see knight.

"To be a Knight is to be the Heart and Sword of the Holy Falcon Empire!"
The Knight is the Neutral might hero class of the Haven faction in Might & Magic: Heroes VI. Its faction ability is Guardian Angel.

The Knight's Blood counterpart is the Vindicator, and the Tears counterpart is the Paladin.

Having sworn a solemn oath to uphold the principles of Elrath, the Dragon God of Light, and to defend the realm from all enemies, the Knight is honoured by the people and respected by all. Whether fighting with sword or lance, Knights’ banners are their most feared weapon, for they can rally an army of earnest followers willing to be led through the very fires of Sheogh.OffBck

AbilitiesEdit

Knight's abilities (Neutral)
Icon Description
Mark of the Heretic
Mark of the Heretic
Fervor
Fervor H6
The Hero's attacks brand the target enemy as a heretic. All the Hero's creatures deal X% (based on the Hero's level) increased damage to the marked stack. Only one stack can be marked at the same time. All friendly creatures benefit from +1 Morale and +3% Damage (Might).
Heroic strike (Might) Passive ability

DevelopmentEdit

Stats Knight (beginning) Knight (final)
Might Power 1 15
Might Defense 3 21
Magic Power 1 8
Magic Defense 1 7
Morale 2 11
Destiny 1 5

Known knightsEdit

GalleryEdit


Might & Magic: Heroes VI Icon-H6
Faction Blood
H6 Reputation Blood
Neutral
H6 Reputation Neutral
Tears
H6 Reputation Tears
Dungeon Shadow Slayer
Dark Prophet
Darkblade
Sorcerer
Trickster
Shadow Weaver
Haven Vindicator
Inquisitor
Knight
Cleric
Paladin
Confessor
Inferno Chaos Lord
Pyromancer
Heretic
Warlock
Hellcaller
Demonist
Necropolis Death Knight
Reaper
Ebon Knight
Necromancer
Bone Guard
Embalmer
Sanctuary War Master
Flood Conjurer
Samurai
Monk
Shogun
Tide Master
Stronghold Warmonger
Storm Caller
Barbarian
Shaman
Chieftain
Earth Shaper
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