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The juggernaut is a creature in Might & Magic: Heroes VI. An Elite creature in the Inferno faction, its upgraded version is the ravager.

Servants of Ur-Khrag, the Demon Overlord of Destruction, Juggernauts are easily identified by their immense horns and their basalt-covered fists and hooves. In battle, they rush violently (and sometimes blindly) into the enemies lines, impaling their enemies with their horns, crushing them with a swing of their massive arms, or trampling them to a bloody pulp. When needed, they even make good battering rams.OffBck

Abilities[]

Living Living
Can be healed and resurrected. Susceptible to morale.OffBck
Fireproof Skin Fireproof Skin
Having adapted to the volcanic environment of their prison-world Sheogh, demons are 20% more resistant to Fire damage.OffBck
Vulnerability to Light Vulnerability to Light
Light spells which damage the living are empowered against undead and demons by 20%. Light spells which heal the living damage undead and demons.OffBck
Organic Armor Organic Armor
The Juggernauts have made a pact with Ur-Khrag, the Demon Overlord of Destruction. In exchange for their promise to destroy all that Asha has created, they have been given an organic armor that mutates constantly, making it impossible to hamper magically. Many a wizard has died with eyes open in astonishment, as his most powerful spell has no affect against the creatures.
The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.OffBck
Juggernaut Unstoppable Charge Unstoppable Charge
Juggernauts relish opportunities to destroy all living and un-living creations of Asha, the Dragon-Goddess of Order. Whether organic or mineral, their charge creates a wake of destruction that obliterates everything in its path on the way to its target. It is said that they particularly adore the sound of shattering stone. It is music to their ears that remind them of the mines in Sheogh where they often choose to live.
The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3. (Active Combat, 3 Cooldown)OffBck

Gallery[]


Heroes VI Inferno Faction Icon Inferno
Basic creatures
Maniac · Hell hound · Succubus · Breeder · Tormentor · Juggernaut · Pit fiend
Upgraded creatures
Demented · Cerberus · Lilim · Breeder mother · Lacerator · Ravager · Pit lord
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