- This article is about the faction from Heroes III. For other factions of the same name, see Inferno.
Inferno is a faction of demonic creatures that appears in Heroes of Might and Magic III. Unlike most of the factions in the game, it is not similar to any faction in Heroes II.
Lore[]
![]() |
This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it. |
Classes[]
Creatures[]
Buildings[]
Basic[]
![]() |
![]() |
![]() | ![]() | ![]() |
Village hall | Town hall | City hall | Capitol | Tavern |
The Village Hall allows you to purchase town structures and earns your kingdom 500 gold per day. | The Town Hall allows you to purchase town structures and earns your kingdom 1000 gold per day. | The City Hall allows you to purchase town structures and earns your kingdom 2000 gold per day. | The Capitol earns your kingdom 4000 gold per day. | The Tavern increases morale for troops defending the city. |
Requires: N/A |
Requires: 2500![]() Tavern |
Requires: 5000![]() Mage guild level 1 Marketplace Blacksmith Town hall | Requires: 10000![]() City hall Castle | Requires: 5![]() 500 ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
Fort | Citadel | Castle | Marketplace | Blacksmith |
The Fort provides your town with defensive walls. | Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses. | The Castle adds two arrow towers, fortifies your kingdom's defenses, and doubles base creature growth. | With the Marketplace, you can buy and sell resources (exchange rates increase with each Marketplace you own). | The Blacksmith provides your armies with Ammo Carts. |
Requires: 20![]() 20 ![]() 5000 ![]() | Requires: 5![]() 2500 ![]() Fort | Requires: 10![]() 10 ![]() 5000 ![]() Citadel | Requires: 5![]() 500 ![]() | Requires: 5![]() 1000 ![]() |
|
Mage guild[]
Unique[]
Creature production[]
Un-upgraded[]
![]() |
![]() |
![]() | ![]() | ![]() |
Imp crucible | Hall of Sins | Kennels | Demon gate | Hell hole |
The Imp Crucible allows you to recruit Imp. | The Hall of Sins allows you to recruit Gogs. | The Kennels allows you to recruit Hell Hounds. | The Demon Gate allows you to recruit Demons. | The Hell Hole allows you to recruit Pit Fiends. |
Requires: 5![]() 5 ![]() 300 ![]() Fort |
Requires: 5![]() 1000 ![]() Imp crucible |
Requires: 10![]() 1500 ![]() Imp crucible | Requires: 5![]() 5 ![]() 2000 ![]() Hall of Sins | Requires: 3000![]() Demon gate |
![]() | ![]() | |||
Fire lake | Forsaken palace | |||
The Fire Lake allows you to recruit Efreet. | The Forsaken Palace allows you to recruit Devils. | |||
Requires: 10![]() 3 ![]() 3 ![]() 3 ![]() 4000 ![]() Mage guild level 1 Demon gate | Requires: 10![]() 10 ![]() 20 ![]() 15000 ![]() Fire lake | |||
|
Upgraded[]
![]() |
![]() |
![]() | ![]() | ![]() |
Upg. imp crucible | Upg. Hall of Sins | Upg. kennels | Upg. demon gate | Upg. hell hole |
The Imp Crucible allows you to recruit Familiars. | The Hall of Sins allows you to recruit Magogs. | The Kennels allows you to recruit Cerberi. | The Demon Gate allows you to recruit Horned Demons. | The Hell Hole allows you to recruit Pit Lords. |
Requires: 1000![]() Imp crucible |
Requires: 5![]() 1000 ![]() Hall of Sins |
Requires: 5![]() 1500 ![]() Kennels | Requires: 5![]() 5 ![]() 2000 ![]() Demon gate | Requires: 5![]() 5 ![]() 3000 ![]() Mage guild level 2 Hell hole |
![]() | ![]() | |||
Upg. fire lake | Upg. forsaken palace | |||
The Fire Lake allows you to recruit Efreet Sultans. | The Forsaken Palace allows you to recruit Arch Devils. | |||
Requires: 5![]() 5 ![]() 5 ![]() 5 ![]() 3000 ![]() Fire lake | Requires: 5![]() 5 ![]() 20 ![]() 20000 ![]() Forsaken palace | |||
|
Gallery[]
Heroes of Might and Magic III factions |
---|
Castle · Rampart · Tower |
Stronghold · Fortress · Conflux (AB) |
Inferno · Necropolis · Dungeon · Forge (AB; scrapped) |