(Fixed infobox) |
m (Narve moved page Ice elemental to Ice elemental (H3): There's also an ice elemental in Crusaders) |
(No difference)
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Revision as of 19:06, 20 May 2016
Ice elemental | |||
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Info | |||
Faction | Conflux | ||
Tier | 3 | ||
Upgraded | |||
Hit points | 30 | ||
Attack | 8 | ||
Defense | 10 | ||
Damage | 3-7 | ||
Speed | 6 | ||
Amount of ammo | 24 | ||
Dwelling | Upg. Altar of Water | ||
Cost per unit | 375 gold | ||
Growth per week | 6 | ||
Water Magic animates the Water Elemental. These creatures are immune to Mind, Ice Ray and Frost Ring spells, but take double damage from Fire Wall, Inferno, Fireball, and Fire Shield spells. Because their form is more solid, Ice Elementals have the ability to throw deadly ice tridents. Additionally, they have the ability to cast the spell Protection from Water.OffBck
The ice elemental is the upgrade of the water elemental, the third-level creature of the Conflux in Heroes of Might and Magic III: Armageddon's Blade. It can be recruited at the Upgraded Altar of Water.
Strategy
The ice elemental has slightly higher speed than the water elemental, and a ranged attack, but unlike the storm elemental, it doesn't have No melee penalty, and should be kept out of the enemy's reach.
Abilities
- Mind spell immunity
- Immune to ice
- Vulnerable to fire
Conflux |
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Basic creatures |
Pixie • Air elemental • Water elemental • Fire elemental • Earth elemental • Psychic elemental • Firebird |
Upgraded creatures |
Sprite • Storm elemental • Ice elemental • Energy elemental • Magma elemental • Magic elemental • Phoenix |