- For another browser-based game, see Might & Magic: Heroes Online.
It was originally scheduled for release in late 2005, but the final release was delayed for three years until May 2008. As of May 15, 2010, there were no language versions other than the Chinese, but a closed Beta test for an English version was announced for “early May” 2010. It started on May 7.
The game was free of charge. It was deactivated on 31 March 2014.
The background story was set in the same world as Heroes III (most notably the kingdom of Erathia), although Ubisoft—the Might and Magic brand rights licensor—introduced a new universe for the whole Might and Magic series after having acquired the rights from the 3DO Company. The game did not appear to have an actual story, however, and any events that took place in it would not be considered canon.
Heroes of Might and Magic Online featured four magic systems and allowed the player to choose heroes from eight factions comprising a total of 56 unit types. It was staged on three different levels:
- A global, randomly generated level, where players moved and interacted in a typical MMORPG fashion (in realtime)
- A strategic level, similar to a Heroes III map, where the heroes moved within a certain amount of time
- A turn-based 3D combat level using a tactical grid, similar to the combat mode in Heroes III
- OS: Windows 98 (SE), simplified Chinese version, Windows 2000, or Windows XP
- CPU: Pentium 4 1.7 GHz or above
- RAM: 512 MB or more
- VC: GeForce 2 with 64 MB RAM
- SC: 100% DirectSound compatible
- HDD: 3 GB or more free space
- 56k, ADSL, or cable modem
- Keyboard, Mouse
- Official Chinese game website
- The Original Music Composer of Heroes of Might and Magic Online website