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These are the buildings from Heroes of Might and Magic III that become available for construction once you aquire a Grail.

Faction Image Description
Conflux Aurora borealias Conflux H3 It increases the town's weekly creature growth by 50%, and generates 5000 gold every day. In addition, it places all spells in your mage guild (apart from Death ripple and Animate dead).
Fortress Carnivorous plant Fortress H3 It increases weekly creature growth by 50%, provides your kingdom with additional 5000 gold per day, and increases the attack and defense strength of a garrison hero by +10 when defending against a siege.
Rampart Spirit guardian Rampart H3 It increases weekly creature growth by 50%, provides your kingdom with additional 5000 gold per day, and increases the luck of all allied heroes by +2.
Stronghold Warlords' monument Stronghold H3 It increases weekly creature growth by 50%, provides your kingdom with additional 5000 gold per day, and increases the attack strength of a garrison hero by +20 when defending against a siege.
Castle Colossus Castle H3 It increases weekly creature growth by 50%, provides your kingdom with additional 5000 gold per day, and increases the morale of all allied heroes by +2.
Dungeon Guardian of Earth Dungeon H3 It increases weekly creature growth by 50%, provides your kingdom with additional 5000 gold per day, and increases the spellpower of a garrison hero by +12 when defending against a siege.
Inferno Deity of Fire Inferno H3 It increases weekly creature growth by 50% and provides your kingdom with additional 5000 gold per day. Every week hereafter will be a Week of the Imp.
Necropolis Soul prison Necropolis H3 It increases weekly creature growth by 50%, provides your kingdom with additional 5000 gold per day, and boosts the Necromancy skill of all allied heroes (who possess the skill) by 20%.
Tower Skyship Tower H3 It increases weekly creature growth by 50%, provides your kingdom with additional 5000 gold per day, reveals the entire map and increases the knowledge of any defending hero by +15 (these spells points do not follow a hero who leaves the town).
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