- For the faction in other games, see Haven.
Haven is a faction of humans, who worship Elrath, Dragon God of Light.
Lore[]
The Knights and Priests of the Holy Empire worship Elrath, the Dragon God of Light, who grants them magical powers based on his elemental dominion. Their objective is to lead a life worthy of Elrath's ideals of Truth and Purity, to shape the world in his image, and to spread his sacred Light...
The Falcon Empire often had conflicts but they were rarely serious or bloody, however with the death of Empress Maeve, the Empire has fallen into chaos. Now each noble wants the throne for their own needs.
Classes[]
Creatures[]
Tactics[]
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This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it. |
Buildings[]
Basic[]
Fortifications[]
Other[]
Magic guild[]
Creature production[]
Unupgraded[]
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| Barracks | Loophole tower | Beast lair | Priory | Watchtower |
| Core dwelling. Enables recruitment of Sentinels with a growth of 21 per week. |
Core dwelling. Enables recruitment of Crossbowmen with a growth of 20 per week. |
Core dwelling. Enables recruitment of Dire wolfs with a growth of 10 per week. | Elite dwelling. Enables recruitment of Chaplains with a growth of 6 per week. | Elite dwelling. Enables recruitment of Guardians with a growth of 6 per week. |
Requires: 800 |
Requires: 10005 |
Requires: 10005 Town level 3 | Requires: 25005 1 1 1 1 Convent of Elrath Choral of Believers or Embassy Town level 6 | Requires: 300010 5 Town level 9 |
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| Training grounds | Halls of Honor | Transept of Heaven | ||
| Elite dwelling. Enables recruitment of Cavaliers with a growth of 2 per week. | Champion dwelling. Enables recruitment of Landsknechte with a growth of 1 per week. * | Champion dwelling. Enables recruitment of Seraphs with a growth of 1 per week. * | ||
Requires: 650010 10 Horse stables Town level 12 | Requires: 120005 10 5 5 Priory Watchtower Town level 15 | Requires: 120005 10 10 Priory Watchtower Town level 15 | ||
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Upgraded[]
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| Garrison | Marksman tower | Beast den | Cathedral of Light | Justicar's tower |
| Allows players to recruit Legionnaires. | Allows players to recruit Marksmen. | Allows players to recruit Silverbacks. | Allows players to recruit Abbots. | Allows players to recruit Justicars. |
Requires: 14005 Barracks |
Requires: 150010 Loophole tower |
Requires: 15005 5 Beast lair | Requires: 37502 2 2 2 Priory | Requires: 45005 5 5 Watchtower |
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| Proving grounds | Halls of Glory | Transept of Elysium | ||
| Allows players to recruit Cuirassiers. | Allows players to recruit Swordmasters. | Allows players to recruit Celestials. | ||
Requires: 1000010 5 Training grounds | Requires: 150005 10 10 Halls of Honor | Requires: 150005 10 10 Transept of Heaven | ||
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Growth upgrade[]
Gallery[]
| Might & Magic: Heroes VII factions |
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| Haven · Stronghold · Academy · Necropolis · Sylvan · Dungeon · Fortress (TbF) |







































































