| Greater lich | |||
|---|---|---|---|
| |||
| Info | |||
| Hit Points: | 180 | ||
| Armor Class: | 20 | ||
| Damage: | 4D8+12 | ||
| Attack Speed: | 100 | ||
| Preferred enemy: | Archer Sorcerer | ||
| Primary attack: | Fire | ||
| Primary attack ranged: | Fire | ||
| Level: | 30 | ||
| Experience: | 1200 | ||
| Treasure: | 15D20 gold 10% chance for a fourth-level artifact | ||
| Resistances | |||
| Magic: | Immune | ||
| Fire: | 15 | ||
| Physical: | 5 | ||
| Electric: | 15 | ||
| Cold: | 15 | ||
| Poison: | Immune | ||
The greater lich is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the lich, but weaker than the power lich.
Greater liches use ranged fire attacks, and have a 10% chance to cast the dispel magic spell. They are immune to poison and magic damage, and can be encountered in the Tomb of Ethric the Mad and Castle Darkmoor.
