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{{about|the creature from Heroes of Might and Magic III|other uses|gnoll}} |
{{about|the creature from Heroes of Might and Magic III|other uses|gnoll}} |
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{{CreatureInfobox |
{{CreatureInfobox |
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− | |image =Heroes III Gnoll.png |
+ | |image =Heroes III Gnoll.png |
− | |faction =[[Fortress (H3)|Fortress]] |
+ | |faction =[[Fortress (H3)|Fortress]] |
− | |tier =1 |
+ | |tier =1 |
− | |upgraded =No |
+ | |upgraded =No |
− | |attack =3 |
+ | |attack =3 |
− | |defense =5 |
+ | |defense =5 |
− | |damage =2-3 |
+ | |damage =2-3 |
− | |hp =6 |
+ | |hp =6 |
− | |speed =4 |
+ | |speed =4 |
− | |cost =50 {{GoldH3}} |
+ | |cost =50 {{GoldH3}} |
− | |growth =12 |
+ | |growth =12 |
− | |dwelling =Gnoll hut |
+ | |dwelling =Gnoll hut |
− | |icon =Heroes III Gnoll Icon.png |
+ | |icon =Heroes III Gnoll Icon.png |
− | |gameicon =H3 |
+ | |gameicon =H3 |
}} |
}} |
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{{Text|Armed with morning stars, gnolls and gnoll marauders are above average foot soldier units.}} |
{{Text|Armed with morning stars, gnolls and gnoll marauders are above average foot soldier units.}} |
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Gnolls are a jackal/hyena-based humanoid creature. The basic gnoll is clad only in a blue tunic and wields a one-handed and one-headed flail in battle. The upgrade gnoll marauder has a brown suit of heavy leather armor instead of the blue tunic, and wields a three-headed flail in one hand. |
Gnolls are a jackal/hyena-based humanoid creature. The basic gnoll is clad only in a blue tunic and wields a one-handed and one-headed flail in battle. The upgrade gnoll marauder has a brown suit of heavy leather armor instead of the blue tunic, and wields a three-headed flail in one hand. |
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− | ==Strategy== |
+ | = =Strategy = = |
Like most first-level creatures, the gnoll is a weak fighter, but quite useful purely for their weight of numbers. Their damage is comparable to other first-level creatures for their cost. |
Like most first-level creatures, the gnoll is a weak fighter, but quite useful purely for their weight of numbers. Their damage is comparable to other first-level creatures for their cost. |
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− | ==Abilities== |
+ | = =Abilities = = |
Gnolls have no abilities. |
Gnolls have no abilities. |
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Revision as of 17:46, 2 August 2019
- This article is about the creature from Heroes of Might and Magic III. For other uses, see gnoll.
Armed with morning stars, gnolls and gnoll marauders are above average foot soldier units.OffBck
The gnoll is the first-level creature of the Fortress in Heroes of Might and Magic III. It can be recruited at the gnoll hut, and the upgraded version is the gnoll marauder.
Gnolls are a jackal/hyena-based humanoid creature. The basic gnoll is clad only in a blue tunic and wields a one-handed and one-headed flail in battle. The upgrade gnoll marauder has a brown suit of heavy leather armor instead of the blue tunic, and wields a three-headed flail in one hand.
= =Strategy = =
Like most first-level creatures, the gnoll is a weak fighter, but quite useful purely for their weight of numbers. Their damage is comparable to other first-level creatures for their cost.
= =Abilities = =
Gnolls have no abilities.
Fortress |
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Basic creatures |
Gnoll • Lizardman • Serpent fly • Basilisk • Gorgon • Wyvern • Hydra |
Upgraded creatures |
Gnoll marauder • Lizard warrior • Dragon fly • Greater basilisk • Mighty gorgon • Wyvern monarch • Chaos hydra |