The ghoul is a creature in Might & Magic: Heroes VI. It is a Core creature of the Necropolis faction, and its upgrade is the ravenous ghoul.

Ghouls are tormented spirits of the dead, bound by magic in lifeless corpses, and filled with hatred for the living. Powerful Necromancers can control them, but otherwise they are wild and destructive. Transformation into a Ghoul is used as the ultimate punishment in Heresh, and is a means of permanently removing a soul from the cycle of death and transformation. Ghouls feed on corpses and often carry diseases in their blood and saliva.OffBck


Undead H6 Undead
This creature is not alive. Its Morale is always neutral and it has +% resistance to damage (Water). It is also immune to Poison, Disease, Blind and Mind Influence effects.OffBck
Emotionless Emotionless
Having no emotions, undead are immune to Morale effects.OffBck
Vulnerability to Light Vulnerability to Light
Light spells which damage the living are empowered against undead and demons by %. Light spells which heal the living damage undead and demons.OffBck
Dead Flesh Dead Flesh
"This meat is as tough as ghoul's skin." A famous line from a Naga comic play, recounting the story of a resourceful swordsmith’s wife who during a famine feeds her husband leather armor for dinner, illustrates the principle characteristic of the ghoul. Both its flesh and skin are hardenened and tough and serve it as a natural armor that is extremely resistant to all forms of physical attack.
Reduces Might damage dealt to the creature by 20%.OffBck


Heroes VI Necropolis Faction Icon Necropolis
Basic creatures
Skeleton · Ghoul · Ghost · Lich · Lamasu · Vampire · Fate spinner
Upgraded creatures
Skeletal spearman · Ravenous ghoul · Specter · Archlich · Putrid lamasu · Vampire lord · Fate weaver
Spectral dragon
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