- For other creatures of the same name, see genie.
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Genie | ![]() | |
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Info | |||
Hit Points: | 207 | ||
Armor Class: | 35 | ||
Damage: | 8D4+8 | ||
Attack Speed: | 80 | ||
Preferred enemy: | Male | ||
Primary attack: | Cold | ||
Primary attack ranged: | Cold | ||
Spells: | Ice bolt | ||
Spell use %: | 20 | ||
Level: | 33 | ||
Experience: | 1419 | ||
Treasure: | 30% chance for a fourth-level artifact | ||
Resistances | |||
Magic: | Immune | ||
Fire: | 0 | ||
Physical: | 30 | ||
Electric: | 30 | ||
Cold: | Immune | ||
Poison: | 30 |
The genie is a monster in Might and Magic VI: The Mandate of Heaven. Its stronger versions are the djinn and efreet.
Genies usually use ranged attacks, dealing 8D4+8 cold damage, and have a 20% chance to use the ice bolt spell. They will target male members of the party. They are immune to cold and magic damage, and can be encountered in the Tomb of VARN.