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The Gates in the NES version of Might and Magic I

The Gates to Another World is a set of traveling gates that can be found on VARN-4. They appear in Might and Magic I and Might and Magic II, and were used by the VARN adventurers to travel from VARN-4 to CRON.

In order to use the gates, the party first had to find the Inner Sanctum and talk to the data keeper. Once they had defeated Sheltem, he announced that "this is a rare occasion, for only a privileged few are given the opportunity for transfer to another V.A.R.N." He told them to rest at the inn in Sorpigal, and then continue to their new assignment "at the Gates to Another World."

The Ancients
Heroes, Guardians and associated characters
Einar · The Wyrdes
Corak the Mysterious · Data keeper · Dragon pharaoh · Escaton the Destroyer · Melian · Orango Seventeen · Sheltem the Dark
Alleron · Amonwelle · Crodo · Daria · Defenders of Xeen · Dubiel the Shadowsmith · Eil do Mer · Jassad Attqua · Lords of Harmondale · Sandro of Xeen · Terran ultimate adventurers · VARN adventurers · Verhoffin
Colonies
Ardon · Axeoth · Enroth · Havec · Terra
Relevant terms
Astral Plane · Blaster · Bright Star · Code 0-0-1 · Control Cube · Convocation of Cataclysm · CRON Vehicle · Cube of Power · Elemental manipulation · Elemental Sleepers · Forces of the Dome · Gate of Anduran · Gates to Another World · Great Geothermal Generator · Guardians' Spacecraft · Heavenly Forge · Inner Sanctum · Light Lance · Metal Tower · Origin · Paradox · Plane Between Planes · Sceptre of Temporal Distortion · Shikbath Zera · Spinward Rim · The Arc · The Creators · The Crossing · The Kreegans · The Lincoln · The Silence · The Source · The Wielders · Time machine · Tomb of VARN · VARN-4 · Web of Worlds · Webstation Beta-5 · Yeti
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