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The Loop (Games)
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- For the magical school in other games, see Fire magic.
- For the list of Fire Magic spells, see Fire Magic spells (H7).

Fire Magic icon.
Fire Magic is a skill in Might & Magic: Heroes VII.
The Fire Magic skill is available to:
- Engraver, Firebrander, Inquisitor, Runelord and Thane at Grandmaster level;
- Archon, Battlemage, Djinn Lord, Jarl, Sorcerer and Warlord at Master level;
- Blademage, Dark Prophet, Necromancer, Vindicator and Wizard at Expert level.
Abilities[edit | edit source]
Novice[edit | edit source]
Makes Fire spells more effective and increases the hero's Arcane Knowledge by 1.OffBck | ||
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Ardent caster![]() |
Master of Fire I![]() |
Fire scholar![]() |
+1 Might for every Fire spell cast. Lasts until the end of combat.OffBck | Fire Bolt additionally deals 80 to 120 Fire Magic for 3 turns. Burning Determination is now cast on creatures in target 4x4 area.OffBck | Reduces mana cost of Fire spells by 20%.OffBck |
Expert[edit | edit source]
Makes Fire spells more effective and increases the hero's Arcane Knowledge by additional 2.OffBck | |
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Fire wisdom![]() |
Master of Fire II![]() |
+4 Magic for Fire spells. Every other wisdom ability adds +4 Magic to this bonus.OffBck | Inner Fire is now cast on creatures in target 4x4 area. Fire Wall additionally stops creatures and deals 80 to 120 Fire Magic damage for 3 turns.OffBck |
Master[edit | edit source]
Makes Fire spells more effective and increases the hero's Arcane Knowledge by additional 3.OffBck |
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Master of Fire III![]() |
The target creature of Frenzy now prefers to attack enemy creatures and attacks with +20 Attack. Fire Ball additionally deals 80 to 120 Fire Magic damage for 3 turns.OffBck |
Grandmaster[edit | edit source]
Fire mantle![]() |
Friendly creatures deal additional 56 to 84 Fire damage when attacking in melee and they deal 16 to 24 Fire damage when being attacked in melee.OffBck |
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