Might and Magic Wiki
For the magical school in other games, see Fire magic.
For the list of Fire Magic spells, see Fire Magic spells (H7).
Fire Magic icon.

Fire Magic icon.

Fire Magic is a skill in Might & Magic: Heroes VII.

The Fire Magic skill is available to:

Abilities[]

  • At Novice level, Fire Magic grants the hero the following effect:
    • Makes Fire spells more effective and increases the hero's Arcane Knowledge by 1.OffBck
  • At Expert level, Fire Magic grants the hero the following effect:
    • Makes Fire spells more effective and increases the hero's Arcane Knowledge by additional 2.OffBck
  • At Master level, Fire Magic grants the hero the following effect:
    • Makes Fire spells more effective and increases the hero's Arcane Knowledge by additional 3.OffBck
Icon Name Level Description
Ardent Caster H7 Ardent caster Novice +1 Might for every Fire spell cast. Lasts until the end of combat.OffBck
Master of Fire I H7 Master of Fire I Novice Fire Bolt additionally deals 80 to 120 Fire Magic for 3 turns. Burning Determination is now cast on creatures in target 4x4 area.OffBck
Fire Scholar H7 Fire scholar Novice Reduces mana cost of Fire spells by 20%.OffBck
Fire Wisdom H7 Fire wisdom Expert +4 Magic for Fire spells. Every other wisdom ability adds +4 Magic to this bonus.OffBck
Master of Fire II H7 Master of Fire II Expert Inner Fire is now cast on creatures in target 4x4 area. Fire Wall additionally stops creatures and deals 80 to 120 Fire Magic damage for 3 turns.OffBck
Master of Fire III H7 Master of Fire III Master The target creature of Frenzy now prefers to attack enemy creatures and attacks with +20 Attack. Fire Ball additionally deals 80 to 120 Fire Magic damage for 3 turns.OffBck
Fire Mantle H7 Fire mantle Grandmaster Friendly creatures deal additional 56 to 84 Fire damage when attacking in melee and they deal 16 to 24 Fire damage when being attacked in melee.OffBck


Secondary skills in the Heroes of Might and Magic series
Heroes II Icon-H2 Archery · Ballistics · Diplomacy · Eagle Eye · Estates · Leadership · Logistics · Luck · Mysticism · Navigation · Necromancy · Pathfinding · Scouting · Wisdom
Heroes III Icon-H3 Air Magic · Archery · Armorer · Artillery · Ballistics · Diplomacy · Eagle Eye · Earth Magic · Estates · Fire Magic · First Aid · Intelligence · Leadership · Learning · Logistics · Luck · Mysticism · Navigation · Necromancy · Offense · Pathfinding · Resistance · Scholar · Scouting · Tactics · Water Magic · Wisdom
Heroes IV Icon-H4 Might Combat (Melee · Archery · Magic Resistance) · Nobility (Estates · Mining · Diplomacy) · Scouting (Pathfinding · Seamanship · Stealth) · Tactics (Offense · Defense · Leadership)
Magic Chaos Magic (Conjuration · Pyromancy · Sorcery) · Death Magic (Occultism · Demonology · Necromancy) · Life Magic (Healing · Spirituality · Resurrection) · Order Magic (Enchantment · Wizardry · Charm) · Nature Magic (Herbalism · Meditation · Summoning)
Heroes V Icon-H5 Faction Counterstrike · Gating · Necromancy · Avenger · Irresistible Magic · Artificer · Runelore · Blood Rage
General Attack · Dark Magic (Shatter Dark) · Defense · Destructive Magic (Shatter Destruction) · Enlightenment · Leadership · Light Magic (Shatter Light) · Logistics · Luck · Sorcery (Shout) · Summoning Magic (Shatter Summoning) · War Machines
Heroes VI Icon-H6 Faction Guardian Angel · Necromancy · Gating · Bloodrage · Honor · Shroud of Malassa
Might Paragon · Realm · Tactics · Warcries · Warfare
Magic Air Magic · Dark Magic · Earth Magic · Fire Magic · Light Magic · Prime Magic · Water Magic
Heroes VII Icon-H7 Faction Righteousness · Bloodrage · Metamagic · Necromancy · Nature's Revenge · Shroud of Malassa · Rune Magic
General Air Magic · Dark Magic · Defense · Destiny · Diplomacy · Earth Magic · Economy · Exploration · Fire Magic · Leadership · Light Magic · Offense · Paragon · Prime Magic · Warcries · Warfare · Water Magic
Olden Era Icon-OE Faction Ascension · Necromancy · Murmuring · Triumvirate's Strength · Summon Swarm · Abyssal Communion
General Arcane Magic · Battlecraft · Battle Magic · Daylight Magic · Defence · Diplomacy · Economy · Insight · Intelligence · Leadership · Logistics · Luck · Nightshade Magic · Offence · Primal Magic · Recruitment · Resistance · Scouting · Siegecraft · Sorcery · Summon Avatar · Tactics · Thaumaturgy