Target's Morale is increased by X and cannot be reduced by abilities for 2 turns. Dispels all negative effects affecting Morale from the target.
Cooldown: 2 turns.
Mana cost: 15
Fire bolt
(active, combat)
Launches a burst of fire at a single enemy target dealing X damage (Fire).
Cooldown: 2 turns.
Mana cost: 15
Fire magic I
(passive, adventure)
Hero gains 3 Magic Power (Fire).
Fire shield
(active, combat)
Gives a Fire Shield to the target for 4 turns. Fire Shield increases Magic Defense by X and also burns attackers for 2 damage/creature.
Cooldown: 3 turns.
Mana cost: 18
Inner fire
(active, combat)
Increases target's Damage (Might) by X% and Initiative by 8. Lasts 2 turns.
Cooldown: 1 turn.
Mana cost: 10
Tier II[]
Tier II abilities require hero level 5 or higher.
Number of abilities: 5
Icon
Ability
Type
Description
Effect
Burning determination, mass
(active, combat)
All friendly stacks' Morale is increased by X and cannot be reduced by abilities for 2 turns. Dispels all negative effects affecting Morale from all friendly creatures. (Burning determination ability required)
Cooldown: 4 turns.
Mana cost: 40
Fire ball
(active, combat)
Dealt X damage (Fire) in target 4x4 area. (Fire bolt ability required)
Cooldown: 3 turns.
Mana cost: 40
Fire magic II
(passive, adventure)
Hero gains 3 Magic Power (Fire). (Fire magic I ability required)
Immolation
(passive, combat)
Fire spells of the Hero deal an extra X% damage on the next 2 turns.
Inner fire, mass
(active, combat)
Increases Damage (Might) by X% and Initiative by 5 for the Hero's army. Lasts 2 turns. (Inner fire ability required)
Cooldown: 3 turns.
Mana cost: 40
Tier III[]
Tier III abilities require hero level 15 or higher.
Number of abilities: 4
Icon
Ability
Type
Description
Effect
Fire magic III
(passive, adventure)
Hero gains 3 Magic Power (Fire). (Fire magic II ability required)
Fire storm
(active, combat)
Deals X damage (Fire) to all creatures in target 5x5 area. (Fire ball ability required)
Cooldown: 3 turns.
Mana cost: 65
Frenzy
(active, combat)
Target ally or enemy instantly attacks an adjacent creature with X% increased damage. Does not consume the target's action for the current turn.