Might and Magic Wiki
Advertisement

The Tide Master is the Tears magic hero class of the Sanctuary faction in Might & Magic: Heroes VI. Its faction ability is Honor.

The Monk can be promoted to a Tide Master when having 250 Tears points. The Tide Master's Blood counterpart is the Flood Conjurer.

Abilities[]

Along with the Monk's abilities, the Tide Master has the following abilities.

Tide Master's abilities (Tears)
Serenity
Serenity
Tsunami
Tsunami
Target enemy creature is charmed and becomes peaceful. It cannot move, attack or use any abilities for 2 turn(s). Serenity is dispelled when the creaure is attacked.
Cooldown: 4 turns.
250 Tears points requirement
A tidal wave rises from the caster hero's deployment area, then swells and crashes on the enemy's side. All enemy stacks are "Soaked". All enemy small sized creatures are pushed back by two squares and "Stunned" for 1 turn.
Charges: 1.
1000 Tears points requirement
Active ability Active ability

Gallery[]


Might & Magic: Heroes VI Icon-H6
Faction Blood
Blood Reputation
Neutral
Neutral Reputation
Tears
Tears Reputation
Dungeon Shadow Slayer
Dark Prophet
Darkblade
Sorcerer
Trickster
Shadow Weaver
Haven Vindicator
Inquisitor
Knight
Cleric
Paladin
Confessor
Inferno Chaos Lord
Pyromancer
Heretic
Warlock
Hellcaller
Demonist
Necropolis Death Knight
Reaper
Ebon Knight
Necromancer
Bone Guard
Embalmer
Sanctuary War Master
Flood Conjurer
Samurai
Monk
Shogun
Tide Master
Stronghold Warmonger
Storm Caller
Barbarian
Shaman
Chieftain
Earth Shaper
Advertisement