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Nature Magic is a secondary skill in Heroes of Might and Magic IV. It is used to cast Nature Magic spells.

Nature Magic is related to secondary skills Herbalism, Meditation and Summoning. By default, druids start with this skill.

Nature Magic can be combined with other secondary skills, which grants hero an advanced class:

Levels[]

Basic[]

SkillBasicNatureMagicIV

Basic Nature Magic allows the hero to cast level 1 Nature Magic spells. It has no prerequesits.

This skill allows the hero to learn:

Advanced[]

SkillAdvancedNatureMagicIV

Advanced Nature Magic allows the hero to cast level 2 and lower Nature Magic spells. It requires the hero to learn Basic Nature Magic and Basic Herbalism.

This skill allows the hero to learn:

Expert[]

SkillExpertNatureMagicIV

Expert Nature Magic allows the hero to cast level 3 and lower Nature Magic spells. It requires the hero to learn Advanced Nature Magic, Advanced Herbalism and Basic Meditation.

This skill allows the hero to learn:

Master[]

SkillMasterNatureMagicIV

Master Nature Magic allows the hero to cast level 4 and lower Nature Magic spells. It requires the hero to learn Expert Nature Magic, Expert Herbalism and Expert Meditation.

This skill allows the hero to learn:

Grandmaster[]

SkillGrandmasterNatureMagicIV

Grandmaster Nature Magic allows the hero to cast level 5 and lower Nature Magic spells. It requires the hero to learn Master Nature Magic, Grandmaster Herbalism and Grandmaster Meditation.

This is the final level of Nature Magic skill, and does not unlock any additional skills. The hero can instead develop the Summoning skill, if needed.

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