Might and Magic Wiki
Advertisement

Tarnum is the main protagonist of the Heroes Chronicles series.

Biography[]

Uprising and downfall[]

Being raised as a Barbarian, Tarnum never gave up hope and always fought to the last. When he heard a story from a bard about the Barbarians' legend, Jarg, he was even more decisive to free his own people, so he slayed his clan lord, Rabak and became the outlawed Barbarian King.

Afterwards, he pursued the Wizard-Kings of Bracaduun for enslaving so many people. On his quest, he met Hardac, who became his trusted friend and advisor. During his rising of power, a Wizard-King named Kurl imprisoned 4 bards who held knowledge of Tarnum's people. However, the eldest was slain, but others were freed.

To gain the power against Bracaduun, Tarnum fought war against the tribes of Mudlands, which he defeated with little resistance. With the combined forces of the Mudland tribes and his Barbarian Horde, Tarnum's armies overtook the Wallpeaks, the series of Knight Castles bordering Bracaduun.

Tarnum was trapped with only half of his forces after the Wizards brought down a rockslide on his army in the Wallpeaks. After conquering the outskirts of Bracaduun territory, Tarnum pushed farther into wizard territory, mercilessly killing peasants forced to fight under Bracaduun.

Later, after murdering his captains in his descent into madness, Tarnum managed to lay siege to Steelhorn. It was a decisive victory, and with the fall of the Wizard empire Bracaduun was shattered, with many smaller nations formed out of its remains.

Erathia, a human nation formed out of the ruins of Bracaduun, led by Rion Gryphonheart, managed to slay Tarnum in single combat after a short war and vanquish the Tyrant's barbarian empire.

Tarnum was deemed unworthy by the Ancestors of entering into Paradise because of his evil deeds as the Barbarian King. This sets the overarching plot for the rest of the Heroes Chronicles campaigns.

Gameplay[]

Tarnum appears as a Barbarian in some campaigns. In others, he is a Knight, Wizard, Beastmaster, Ranger and Overlord.

Barbarian[]

As a barbarian, he starts with advanced Offense.

Hero Trait
OffenseBasicHIII Offense
Recieves a 5% per level bonus to Offense skill percentage.OffBck


Knight[]

As a knight, he starts with basic Leadership and Artillery.

Hero Trait
BallistaH3 icon Ballista
Increases the Attack and Defense skill of any Ballista for each level attained after 4th level.OffBck


Wizard[]

As a wizard, he starts with advanced Wisdom.

Hero Trait
EnchanterH3 specialty Enchanters
Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters.OffBck


Ranger[]

As a ranger, he starts with basic Leadership and Archery.

Hero Trait
SharpshooterH3 specialty Sharpshooters
Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters.OffBck


Beastmaster[]

As a beastmaster, he starts with basic Armorer and Resistance.

Hero Trait
BasiliskH3 specialty Basilisks
Increases the Attack and Defense skills of any Basilisks or Greater Basilisks for each level attained after 4th level.OffBck


Overlord[]

As an overlord, he starts with basic Tactics and Estates.

Hero Trait
DragonsH3 specialty Dragons
All dragons receive +5 Att, +5 Def.OffBck


Scenarios[]

Heroes Chronicles[]

Incomplete This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.

Heroes of Might and Magic IV[]

Glory of Days Past[]
  • A New Way: Tarnum teaches his son about the barbarian culture and resolves conflicts among the barbarian tribes.
  • A Necessary War: Tarnum got captured by Vogel's forces.
  • A King's Choice: Before the execution, Vogel taunts and torments Tarnum, though Tarnum does not show any sign of pain. Vogel, nevertheless, executes Tarnum.
  • One Tribe: When Vogel is defeated, Tarnum appears before Waerjak and explains his past and the reason why he did not enter Paradise.

Appearances[]

Tarnum appears in all Heroes Chronicles series and in Heroes of Might and Magic IV.

Trivia[]

He is the only character in Heroes of Might and Magic series to have 6 different classes.

Gallery[]

Stronghold heroes in Heroes III
Barbarians
Crag Hack · Gretchin · Gurnisson · Jabarkas · Kilgor · Krellion · Shiva · Tarnum · Tyraxor · Yog
Battle Mages
Dessa · Gird · Gundula · Oris · Saurug · Terek · Vey · Zubin
Heroes Chronicles characters
Prelude Protagonists Tarnum
Antagonists Alkin - Kurl - Mirlanda - Rabak - Wystan
Supporting campaign characters Bloodclub - Derg - Hardac - Tordac
Advertisement