The Field Marshal is an advanced class in Heroes of Might and Magic IV. It requires specialization in Tactics and Scouting.
Due to having already one of these skills, Death Knights, Knights and Thieves are likely candidates for this class.
Effect[]
The bonus of the Field Marshal gives +10% to the attack of the hero's creatures.
Skills[]
The Field Marshal has the following priorities to learn secondary skills:
- 4: Pathfinding, Scouting
- Tactics, as well as all of its related skills, have a priority of 4.
- 2: Combat, as well as all of its related skills, have a priority of 2.
- 1: Seamanship
- Chaos Magic, Death Magic, Life Magic, Nature Magic, Nobility and Order Magic, as well as all of their related skills, have a priority of 1.
- 0: Stealth
Heroes of Might and Magic IV classes | ||
---|---|---|
Standard hero classes | Knight - Death Knight - Lord - Thief - Archer - Barbarian - Priest - Necromancer - Mage - Sorcerer - Druid | |
Advanced classes | Archmage - Assassin - Bard - Battle Mage - Beast Lord - Beastmaster - Cardinal - Crusader - Dark Lord - Dark Priest - Demonologist - Enchanter - Field Marshal - Fire Diviner - Fireguard - General - Guildmaster - Heretic - Illusionist - Lich - Lord Commander - Monk - Ninja - Paladin - Prophet - Pyromancer - Ranger - Reaver - Seer - Shadow Mage - Summoner - Warden - Warlock - Warlord - Witch King - Wizard - Wizard King |