- For other characters of the same name, see Falagar.
Biography[edit | edit source]
Falagar is the heir to a prestigious line among the Crimson Wizards of Al-Rubit. His grandfather, Agar, was one of the founders of House Chimera, responsible for the creation of several races of Beastmen, including the Minotaurs, Sharkmen and Lizardmen. Agar was also notorious for his eccentricity and quick-temper, two traits Falagar fortunately didn’t inherit. A powerful Archmage in his own right, Falagar has also gained a solid reputation as a mediator and diplomat, and he was sent to the imperial colony of Karthal as an ambassador. Falagar’s biggest failure as a negotiator is the fact that he never managed to mend his strained relationship with his estranged daughter Zouleika.
Gameplay[edit | edit source]
Might & Magic X: Legacy[edit | edit source]
He can help you reach the grandmaster level of Mysticism. Additionally, he will accompany your party for a short period of time, granting you a (virtually useless) mage buff. Hireling (npcID="25")
Pirates of Savage Sea[edit | edit source]
Scenarios[edit | edit source]
- The Fortunes of Captain Hack: Falagar was shipwrecked near the Savage Islands, and it had amnesia. Asks Crag Hack for it, how he should get the Codex of the Archmage, from which may regain his magic abilities, let him take it away then from the desert island.
Appearances[edit | edit source]