Might and Magic Wiki
For other uses, see Enlightenment.

Enlightenment is a skill in Heroes of Might and Magic V.


Enlightenment gives the hero increased primary stats, and a bonus to experience.

  • Basic Enlightenment gives the hero +1 to one of their primary stats for every four levels (including previous levels), and +5% bonus to the experience gained.
  • Advanced Enlightenment gives the hero +1 to one of their primary stats for every three levels (including previous levels), and +10% bonus to the experience gained.
  • Expert Enlightenment gives the hero +1 to one of their primary stats for every two levels (including previous levels), and +15% bonus to the experience gained.

Skill rates[]

The hero classes can learn Enlightenment skill and its abilities at following probabilities:


Icon Name Description Class Requirements
Original / Hammers of Fate Tribes of the East
H5ArcaneIntuition.png Arcane intuition Allows hero to learn an unknown spell used by an enemy hero or creature in combat (hero must be able to learn the spell with regards to school, level, etc.) and to see the contents of the enemy inventory. All classes (except Barbarians) No requirement
H5Intelligence.png Intelligence Increases normal maximum mana by 50%. Demon Lord, Knight, Necromancer, Ranger, Runemage, Wizard, Warlock No requirement
Barbarian N/A Battle lore
H5Scholar.png Scholar Allows hero to teach other heroes and learn from them, effectively trading spells between spell books. All classes (except Barbarian) No requirement
H5ArcaneExaltation.png Arcane exaltation Delving deep into the secrets of spellcraft, hero gains +2 spellpower permanently. Warlock Scholar
Ranger Know your enemy, deadeye shot Scholar
Demon Lord, Knight, Necromancer, Runemage, Wizard N/A
H5DarkRevelation.png Dark revelation Hero qualifies for additional free level up. Demon Lord Arcane exaltation Intelligence
Necromancer Lord of the Undead, Mark of the Necromancer
Warlock Arcane intuition
Barbarian N/A Stamina
H5Graduate.png Graduate Being so keen to learn, the hero is granted +2 knowledge and an additional bonus of +1000 experience. Knight Scholar Intelligence
Wizard Wizard's reward
Necromancer, Ranger, Runemage, Warlock N/A
H5KnowYourEnemy.png Know your enemy The chance of inflicting a critical hit using Avenger skill is increased by 10%. Ranger Arcane intuition
H5LordOfTheUndead.PNG Lord of the Undead The Necromancer receives +1 to knowledge due to their intimate understanding of Death. The Necromancy skill is also increased by 5%. Necromancer Scholar Arcane exaltation, eternal servitude
H5WizardsReward.png Wizard's reward Hero gains +2 spellpower permanently, plus an extra 1000 gold as a one-time bonus. Knight Graduate Intelligence
Warlock Dark revelation, elemental vision
Wizard Scholar
Demon Lord, Necromancer, Ranger, Runemage N/A
H5Mentoring.png Mentoring
When this hero meets another friendly hero, the latter gains as much experience as they need to have their experience become equal to 25% of the mentor's (this is only effective if that hero has less experience originally). Runemage Tap runes, fine rune Intelligence, scholar
Demon Lord, Knight, Necromancer, Ranger, Warlock N/A
Barbarian Intelligence
Wizard Wizard's reward
H5TapRunes.png Tap runes
Regains some mana (0.5 times knowledge) each time any rune is used. Runemage Arcane intuition
H5BattleLore.PNG Battle lore
The hero can learn Warcries from other heroes, even if he does not have the corresponding prerequisites, and can teach other heroes those Warcries he knows, if they have corresponding prerequisites. He can also learn the Warcries used by enemy heroes in combat. Barbarian N/A No requirement
H5Bloodfire.PNG Bloodfire
Every time a creature in the hero's army gets Rage, it gets 50% more than usual. But if a creature loses Rage, it loses 1.5 of the usual amount, too. Barbarian N/A No requirement
H5Stamina.png Stamina
The hero gains +2 defense and a one-time +10% hit points bonus for all creatures in their army for the next combat. Barbarian N/A No requirement


  • Vinrael, a Sylvan hero, is a specialist in Enlightenment, for he receives 2% increase of experience gained through battles per hero level.
  • Vestment of Enlightenment artifact set grants the hero +15% experience from all sources (in addition to 30% from individual artifacts).
  • Book of Power artifact grants +2/+3 to Spell Power and Knowledge stats if the hero has Advanced/Expert Enlightenment skill. Icon-H5X2.png