- This article is about the Heroes IV advanced class. For other uses, see Enchanter.
The Enchanter is an advanced class in Heroes of Might and Magic IV. It requires specialization in Order Magic and Nature Magic.
Due to having already one of these skills, Druids and Mages are likely candidates for this class.
Effect[]
The bonus of the Enchanter gives +20% to summoning and illusion spells.
Skills[]
The Enchanter has the following priorities to learn secondary skills:
- 4: Nature Magic and Order Magic, as well as all of their related skills, have a priority of 4.
- 2: Pathfinding, Scouting
- Chaos Magic, Death Magic and Life Magic, as well as all of their related skills, have a priority of 2.
- 1: Seamanship
- 0: Stealth
Heroes of Might and Magic IV classes | ||
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Standard hero classes | Knight - Death Knight - Lord - Thief - Archer - Barbarian - Priest - Necromancer - Mage - Sorcerer - Druid | |
Advanced classes | Archmage - Assassin - Bard - Battle Mage - Beast Lord - Beastmaster - Cardinal - Crusader - Dark Lord - Dark Priest - Demonologist - Enchanter - Field Marshal - Fire Diviner - Fireguard - General - Guildmaster - Heretic - Illusionist - Lich - Lord Commander - Monk - Ninja - Paladin - Prophet - Pyromancer - Ranger - Reaver - Seer - Shadow Mage - Summoner - Warden - Warlock - Warlord - Witch King - Wizard - Wizard King |