Elite units are the second level of creatures in Might & Magic: Clash of Heroes, above core units, but below champion units.
Two core units of the same color must be placed behind an elite unit to activate it. Like champion units, elite units cannot be used to make walls. In the story mode, champion and elite units must be recruited from static dwellings.
Academy, Sylvan, and Inferno have three elite units, while Necropolis and Haven have two.
Might and Magic: Clash of Heroes ![]() |
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Characters |
Anwen · Godric · Fiona · Aidan · Nadia · Findan · Sir Varkas · Markal · Jezebeth · Cyrus |
Azexes · Count Carlyle · Ludmilla · Lorhish · Azh Rafir |
Alexei · Delara · Euny · Evelyn · Emperor Oleg · Lasir · Lord Edric · Rolly · Sir Strata |
Factions |
Sylvan · Haven · Necropolis · Inferno · Academy |
Locations |
Irollan (The Deep Forest - Hunter's lodge - Druid tree - Forest's edge) |
Holy Griffin Empire (Main Square - Unicorn Duchy district - Sleeping Stag Inn - Carlyle's Keep - Talonguard Castle) |
Heresh (The Netherworld - The Catacombs - Nar-Harad - Eternal Shrine) |
Sheogh (The Demon Realm - Screaming Hag Inn - Mount Nebyrzias - Char-Hasa) |
Silver Cities (Gemstone Spire) |
Artifact · Attack · Battle Puzzle · Bounties · Boss battle · Champion unit · Chain · Charge time · Core unit · Elite unit · Fusion · Gold · Hero spells · Linking · Ore · Power · Ruby · Talonguard Arena · Toughness · Wall |