- For the magical school in other games, see Earth magic.
- For the list of Earth Magic spells, see Earth Magic spells (H7).
Earth Magic icon.
Earth Magic is a skill in Might & Magic: Heroes VII.
The Earth Magic skill is available to:
- Earth Shaper, Engraver
, Mystic, Starsinger and Thornsower at Grandmaster level; - Avenger, Dark Prophet, Firebrander
, Runelord
, Shade Weaver and Storm Caller at Master level; - Chieftain, Darkblade, Enchanter, Ranger, Shadow Slayer, Shaman, Sherif, Sorcerer, Trickster, Warden, Warlord
and Warmonger at Expert level.
Abilities[]
- At Novice level, Earth Magic grants the hero the following effect:
- Makes Earth spells more effective and increases the hero's Arcane Knowledge by 1.OffBck
- At Expert level, Earth Magic grants the hero the following effect:
- Makes Earth spells more effective and increases the hero's Arcane Knowledge by additional 2.OffBck
- At Master level, Earth Magic grants the hero the following effect:
- Makes Earth spells more effective and increases the hero's Arcane Knowledge by additional 3.OffBck
| Icon | Name | Level | Description |
|---|---|---|---|
|
Rock solid | Novice | +1 Defence for every Earth spell cast. Lasts until end of combat.OffBck |
|
Master of Earth I | Novice | Stone Skin and Regeneration are now cast on creatures in target 4x4 area.OffBck |
|
Earth scholar | Novice | Reduces mana cost of Earth spells by 20%.OffBck |
|
Earth wisdom | Expert | +4 Magic for Earth spells. Every other wisdom ability adds +4 Magic to this bonus.OffBck |
|
Master of Earth II | Expert | Entangle additionally deals 120 Earth damage if the creature moves. Poison Spray now lasts until end of combat.OffBck |
|
Master of Earth III | Master | Earthquake deals double damage to structures and enemy creatures. Stone Spikes deals double damage to the unit on the centre tile.OffBck |
|
Nature's vitality | Grandmaster | +15% Health for friendly creatures.OffBck |






