This is a list of creature abilities in Might & Magic: Duel of Champions.
List[]
Name | Description | Creatures |
---|---|---|
Air aligned |
This creature can only be used with a hero that has the Air school of magic. | Zefiria, Chosen of the Winds |
Air heal |
Whenever Air damage is dealt to this creature, heal it by the same amount instead. | Greater air elemental |
Air ward |
This creature cannot be the target of air spells and is immune to the damage and effects of air spells. | N/A |
Ambush |
Ambush abilities trigger when an enemy creature is deployed on the same row as this creature. | Gated demon, Sahaar hunter, Sahaar marauder, sand shark, Sayama dune prowler, Sayama stalker, spirit traveller, suicide goblin, trapper spider |
Anchored |
This creature cannot leave its battleground position, unless it dies or is banished. | Captive djinn, sentinel of the Ages, Void shade |
Area blast |
Deal X damage to all creatures adjacent to the attacked creature. | Bursting fire elemental, chaos lacerator, chaos sorceress, gravid breeder, lacerator, tormentor |
Armor X |
Remove X damage from combat damage dealt to this creature. | 1: bramble beast, centaur marauder, jaguar warrior, Sahaar archer |
Attack anywhere |
This creature can attack any enemy creature, regardless of its position. This creature can only attack the enemy hero if there are no enemy creatures on the same row. | Abyssal lord, abyssal worm, Bloodhydra shaman, centaur marauder, centaur sharpshooter, gust harpy, hellfire cerberus, Hikyu, Fists of Fury, mother harpy, Pao harpy, pit fiend, pit lord, wizard apprentice |
Berserk |
At the beginning of its controller's action phase, this creature automatically attacks the first valid enemy target in the same row. | Ur-Khrag enforcer |
Bloodthirst X |
Whenever an enemy creature dies, put X Enrage counter(s), giving +1 Attack and +1 Retaliate, on this creature. After this creature attacks, remove all Enrage counters from it. | 1: bloodfrenzied wyvern, Bloodclaw shaman, Bloodhydra shaman, Bloodmask shaman, Bloodshark warrior, Bloodsnake shaman, Bloodtiger warrior, Sahaar brute, Sahaar orc |
Cannot attack |
This creature cannot attack. | Cactus thing, Dark Wood treant, gargoyle, hangman tree, hellfire bloater, nautilus |
Cannot target |
This creature cannot be targeted. | Fountain spirit, kitten warrior, Lotus Empire guard |
Charge |
Whenever this creature attacks, it also attacks enemy creatures on the same row as the attacked creature. This counts as only one attack. | Anael, Angel of Redemption, Anael, Chosen of the Light, imperial griffin, jaguar warrior, panther warrior, raging smasher, Shi-no-shi, sun crusader, sun rider |
Crippling X |
Whenever this creature deals attack damage to a creature, put X crippling counter(s) on that creature. Creatures with crippling counters gain -1 Attack and -1 Retaliate per counter. | 1: eternal apprentice, eternal archon, moonsilk skeleton, spider guard 2: moonsilk spinner |
Dark aligned |
This creature can only be used with a hero that has the Dark school of magic. | Hasafah, Chosen of the Shadows |
Dark ward |
This creature cannot be the target of darkness spells and is immune to the damage and effects of darkness spells. | Hasafah, Chosen of the Shadows, immaculate glory, shi-no-shi |
Double attack |
If this creature is still live after its first attack, it attacks a second time. Both attacks incur retaliation damage. | Blackskull cyclops, cyclops brawler, enraged cyclops |
Earth aligned |
This creature can only be used with a hero that has the Earth school of magic. | Damran, Chosen of the Thorns |
Earth heal |
Whenever Earth damage is dealt to this creature, heal it by the same amount instead. | Greater earth elemental |
Earth ward |
This creature cannot be the target of earth spells and is immune to the damage and effects of earth spells. | N/A |
Enemy spell ward |
This creature cannot be the target of enemy spells and is immune to the damage and effect of enemy spells. | Blackskull crusher |
Enrage X |
Whenever a friendly creature dies, put X Enrage counter(s), giving +1 Attack and +1 Retaliate, on this creature. After this creature attacks, remove all Enrage counters from it. | 0: Stormrage hunter 1: crusher, dreamreaver, dreamwalker, jaguar warrior, Ranaar mauler, Sahaar harpy, Sahaar orc, Sahaar raging chieftain, Stormrage warrior, striking fury 2: raging smasher, wyvern rider |
Evade |
When this creature is attacked by a melee or flyer creature for the first time in a turn, it moves to a adjacent position if possible. When it does, prevent all combat damage that would be dealt to and dealt by this creature. | Loyal rakshasa, rakshasa, rakshasa raja, rakshasa scout, rakshasa skirmisher, spinning dervish |
Fear X |
This creature cannot be attacked by a creatue with a Might level requirement of X or less. | 2: lurker in the Dark 3: living nightmare 4: Blackskull cyclops |
Fire burst X |
When this creature dies, it deals X damage to all creatures on the same row. | 1: hellfire imp 2: greater fire elemental 3: burning sand elemental, madcap imp 4: hellfire bloater, hellfire juggernaut |
Fire aligned |
This creature can only be used with a hero that has the Fire school of magic. | Hikyu, Chosen of the Flames |
Fire heal |
Whenever Fire damage is dealt to this creature, heal it by the same amount instead. | Greater fire elemental |
Fire ward |
This creature cannot be the target of fire spells and is immune to the damage and effects of fire spells. | N/A |
Flyer guard X |
Remove X damage from combat damage dealt by flyer creatures to this creature and to all adjacent friendly creatures. | 2: griffin knight |
Focused blast X |
Deal X damage to all enemy creatures adjacent to the attacked creature. | 1: Hasafah, the Unseen Arrow, Shanriya priestess, wizard disciple 2: kirin, surging golem 3: greater kirin, surging titan 4: sacred kirin |
Fortune ward |
This creature cannot be the target of fortunes and is immune to the damage and effect of fortunes. | Raya, Chosen of the Waves, unmei-kami, venerable kappa |
Frozen touch |
Whenever this creature deals attack damage to a creature, that creature gains cannot attack and is immobilized until your next turn. | Raya, Chosen of the Waves, Shanriya guard, Shanriya priestess |
Heal X |
At the beginning of your supply phase, heal X damage from all friendly creatures adjacent to this creature. | 2: devoted sister, devout priest, Griffin battle priest 3: vestal |
Honor X |
All friendly creatures adjacent to this creature gain +X Attack and +X Retaliate. | 1: kabuki tei, naga warrior, wanizame 2: kenshi 3: kensei |
Hypnotize |
Enemy creatures on the same row as this creature are immobilized. | Coral ohyaku, greater kirin, greater water elemental, pearl priestess, Raya, Chosen of the Waves, Raya, Sibilant Seductress, Shanriya priestess, snow maiden, waterfall guardians, yuki-onna |
Immobilized |
? | N/A |
Immune to retaliation |
No retaliation damage is dealt to this creature. | Anael, Angel of Redemption, arcane archer, arcane sharpshooter, blind justicar, blood ritualist, bound succubus, breeder mother, breeder progenitor, caller of the Void, cerberus, chaos imp, chaos seer, chaos sorceress, chosen of Elrath, coral ohyaku, coral priestess, coral seer, Crimson apprentice, Crimson wizard, crusader watchman, Dark Wood hermit, darkflame fanatic, death lord, demented, demon thrall, dervish diva, devoted sister, devout priest, djinn, Eleonore, the Voice of Harmony, eternal archon, eternal mentor, eternal scholar, expert marksman, Falcon holy priest, Falcon marksman, fate bender, ghost dragon, grave warden, gravid breeder, Griffin battle priest, Griffin crossbowman, Griffin marksman, Hasafah, the Unseen Arrow, healing sister, hell hound, hellfire cerberus, hellfire slave, Hikyu, Fists of Fury, ichor weaver, imperial crossbowman, imperial griffin, imperial guard, kabuki infiltrator, kabuki sentry, lashing lilim, lilim, naga yokujin, necromancer apprentice, necromancer reinforcer, neophyte lich, nethermancer, newborn vampire, Nur, Spellweaver, okane no okane, plague skeleton, power blast titan, Sayama stalker, scattershot marksman, scavenger ratkin, sellspell djinn, sentinel of the Ages, skeleton archer, skeleton spearman, spellstealer wizard, spider guard, spirit traveller, stream singer, succubus, sun crusader, sun rider, surging golem, surging titan, swelling breeder, unstable djinn, vampire connoisseur, vampire knight, vampire lord, vestal, Void-tainted djinn, Void arbiter, Void shade, Void sycophant, warding inqusitor, wizard apprentice, wizard disciple, wizard tutor, Wolf justicar, Wolf marksman |
Income X |
While this creature is on the battleground, its controller's Resource production is increased by X. | 1: tithe collector 2: crusader treasurer |
Incorporeal |
Damage dealt to this creature by non-magic sources is halved, rounded down. | Ancient ghost, fate sealer, ghost dragon, lesser shadow elemental, lingering ghost, the Banshee, untamed wraith, vengeful spectre |
Infect blast X |
Put X poison counter(s) on all enemy creatures adjacent to the attacked creature. | 2: putrid dragon |
Infect X |
Whenever this creature deals attack damage to a creature, put X poison counter(s) on that creature. At the beginning of their controller's supply phase, deal 1 damage per counter to creatures with poison counters. | 1: Al-Betyl ghoul, Damran, the Tainted, Dark Wood hermit, decay spitter, ichor spinner, ichor weaver, namtaru channeler, nature elemental, plague skeleton, plague zombie, putrid ghoul, ravenous ghoul, venom soldier 2: Damran, Chosen of the Thorns, fate spinner, fate weaver, plague bearer, putrid dragon, putrid lamasu |
Leadership X |
While this creature is on the battleground, its controller's Might level is increased by X. | 1: goblin mentor, guerilla master, necromancer apprentice |
Life drain X |
Whenever this creature deals attack damage, heal X damage from it. | 1: newborn vampire, spider guard 2: archlich, Atropos, Weaver of the Dead, death lord, fate sealer, ghost dragon, vampire knight 3: vampire lord |
Light aligned |
This creature can only be used with a hero that has the Light school of magic. | Anael, Chosen of the Light |
Light ward |
This creature cannot be the target of light spells and is immune to the damage and effects of light spells. | N/A |
Lucky X |
While this creature is on the battleground, its controller's Destiny level is increased by X. | 1: white fox |
Magic channel X |
While this creature is on the battleground, its controller's Magic level is increased by X. | 1: gravid breeder, scholar, spell stealer heretic, swelling breeder, unstable djinn, wizard tutor 2: djinn, Void-tainted djinn, Void arbiter 3: Nur, Spellweaver |
Magic guard X |
Remove X from spell damage and combat damage dealt by magic creatures to this creature and to all adjacent friendly creatures. | 1: obsidian gargoyle |
Magic resist |
Damage dealt to this creature by magic creatures or spells is halved, rounded down. | Crusher, elder centaur, gargoyle, spellhungry breeder, wyvern rider, Zefiria, Windchaser |
Magic shield |
No damage from spells or magic creatures is dealt to this creature. | Mizu-kami, moonsilk spider |
Melee guard X |
Remove X from combat damage dealt by melee creatures to this creature and to all adjacent friendly creatures. | 1: imperial sentinel 2: holy praetorian |
Mending |
At the end of your turn, if this creature didn't attack this turn, heal all damage from it. | Chosen of Elrath, vestal |
No counter |
No counter can be put on this creature. | Anael, Chosen of the Light, immaculate glory |
Outmanoeuvre |
When this creature enters the battleground, you can relocate a target enemy creature. | Coral priestess, kappa shoya, naga tide master, nyorai sairensa, pearl priestess, Sayama dune prowler |
Perfect retaliation |
Retaliation damage from this creature cannot be prevented. | Griffin captain, Wolf guard |
Persistent | When enchanted creature leaves play, this spell enchants a random adjacent creature from the same side if possible. | N/A |
Phased |
Enemy creatures cannot attack this creature. This creature doesn't prevent enemy creatures from attacking your hero or other creatures. | Wizard apprentice, wizard disciple |
Poison heal |
Whenever poison counter deals damage to this creature, heal it by the same amount instead. | Rotting mummy |
Preemptive strike |
This creature deals its retaliation damage before the attacking creature deals its attack damage. | Anael, Chosen of the Light, cactus thing, deep mountain turtle, lesser light elemental, Lotus Empire guard, shark protector, Wolf priest |
Prime aligned |
This creature can only be used with a hero that has the Prime school of magic. | Ariana, Chosen of the Void |
Prime ward |
This creature cannot be the target of prime spells and is immune to the damage and effects of prime spells. | N/A |
Quick attack |
This creature can attack or move the same turn it is deployed, or changes controller. | Blackskull shredder, gust harpy, kitten warrior, panther warrior, Pao deathseeker |
Ranged guard X |
Remove X from combat damage dealt by shooter creatures to this creature and to all adjacent friendly creatures. | 2: elite squire |
Range reflect X |
Redirect X from combat damage dealt by shooter creatures to this creature to the attacking creature instead. | 1: dancing dervish 2: dervish diva, dervish master, spinning dervish |
Regenerate X |
At the beginning of your supply phase, heal X damage from this creature. | 1: fate weaver, ravenous ghoul 2: blazing glory, celestial, hangman tree, warrior seraph |
Retribution |
This creature deals its retaliation damage even if it dies from an attack. | Dire wolf, Wolf captain, Wolf guard, Wolf marksman, Wolf praetorian |
Shockwave X |
This creature can attack an empty enemy battleground position on the same row. When it does, it deals X damage to all enemy creatures adjacent to that position. |
1: titan |
Spell resist |
Damage dealt to this creature by spells is halved, rounded down. | Bramble beast, djinn, Nur, Spellweaver, scholar |
Stackable |
This creature can be stacked on another creature with the same name, increasing the stack size. The attack, retaliation and health of the stack are the value of the base creature multiplied by the stack size. | Breeder, gravid breeder, Griffin crossbowman, Griffin legionnaire, Griffin marksman, hell hound, human soldier, imperial crossbowman, imperial sentinel, Pao hunter, plague skeleton, skeleton, skeleton spearman, spellhungry breeder, venom soldier |
Sweep attack |
Whenever this creature attacks, it also attacks creatures of the same line adjacent to the attacked creature. This counts as only one attack. | Cerberus, demented, demon thrall, hell hound, lashing lilim, taweret warrior, Ur-Khrag enforcer |
Swift |
This creature can attack and move in the same turn. | Blackskull centaur, Blackskull shredder, dervish master, greater air elemental, griffin mounted spearman, loyal rakshasa, rakshasa scout, Sahaar marauder |
Towering |
Friendly creatures on the same row as this creature cannot be attacked or dealt any combat damage. | Dark Wood treant, greater earth elemental, titan |
Water aligned |
This creature can only be used with a hero that has the Water school of magic. | Raya, Chosen of the Waves |
Water heal |
Whenever Water damage is dealt to this creature, heal it by the same amount instead. | Greater water elemental |
Water ward |
This creature cannot be the target of water spells and is immune to the damage and effects of water spells. | N/A |