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The druid elder is an elite creature of the Sylvan in Might & Magic: Heroes VII. It is the upgraded form of the druid.

Before High King Arniel's rise to power, the process of choosing a king used to fall to the Druid Elders, who had to endure the sweatlodge until they shared a common vision of who the new ruler should be. This tradition no longer exists, but Druid Elders remain the pillars of Elven society and spirituality.OffBck

Abilities[]

Leaf Daggers Leaf Daggers
Channelling Earth's power, Druids can cast a flurry of razor-edged leafs that cut through cover and armor, unaffected by distance, but only once per battle.
Once per combat the creature can shoot with full range at all enemy units in a line. This shot ignores Defence and cover.OffBck
Thorns Thorns
Calling upon the power of Earth itself, once per battle, Druid Elders can cast a spell on the battlefield, creating an area covered by thorns that slow down and hurt enemies inside it.
Covers target 2x2 area with wooden thorns for 3 combat rounds. Enemy creatures starting their turn on the thorns get -3 Movement for their turn and 10 Earth damage for every Druid Elder if they move.OffBck

Gallery[]


Heroes VII Sylvan faction icon Sylvan
Basic creatures
Hunter · Dryad · Pixie · Druid · Moon doe · Blade dancer · Green dragon · Treant
Upgraded creatures
Master hunter · Oak dryad · Sprite · Druid elder · Sun deer · Blade master · Emerald dragon · Ancient treant
Warfare units
Sylvan ballista · Mother treant · Greater earth elemental
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