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For other creatures of the same name, see druid.
Druid
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Info
Hit Points: 40
Armor Class: 12
Damage: 2D4+3
Attack Speed: 100
Preferred enemy: Knight
Primary attack: Fire
Primary attack ranged: Fire
Spells: Harm
Spell use %: 40
Level: 10
Experience: 200
Treasure: 10D10 gold
5% chance for a first-level artifact
Resistances
Magic: 10
Fire: 10
Physical: 0
Electric: 10
Cold: 10
Poison: 10

The druid is a monster in Might and Magic VI: The Mandate of Heaven. Its stronger versions are the great druid and grand druid.

Druids will use the harm spell for 40% of their attacks, and ranged fire attacks the rest of the time. They can be encountered in the Temple of the Moon, Silver Cove, Monolith, and Superior Temple of Baa.

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