- This article is about the Heroes III class. For other uses, see Druid.
The Druid is the Magic hero class of the Rampart faction in Heroes of Might and Magic III. Its Might counterpart is the Ranger.
Druids are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills.OffBck
When leveling up below tenth level, the Druid has a 10% chance to increase attack, a 20% chance to increase defense, and a 35% chance each to increase spellpower or knowledge. At tenth level, it's 20% each for attack and defense and 30% for spellpower and knowledge.
Skill probability[]
| Probability | Skill |
|---|---|
| 9 | Luck |
| 8 | Wisdom, Scholar |
| 7 | Eagle Eye, First Aid, Intelligence |
| 6 | Mysticism, Sorcery |
| 5 | Archery, Logistics, Pathfinding |
| 4 | Ballistics, Diplomacy, Earth Magic, Learning, Water Magic |
| 3 | Armorer, Estates |
| 2 | Air Magic, Leadership, Navigation, Scouting |
| 1 | Artillery, Fire Magic, Offense, Resistance, Tactics |
| 0 | Necromancy |
Notable druids[]
| Rampart heroes in Heroes III |
|---|
| Rangers |
| Clancy · Gelu · Ivor · Jenova · Kyrre · Mephala · Ryland · Thorgrim · Ufretin |
| Druids |
| Aeris · Alagar · Coronius · Elleshar · Gem · Malcom · Melodia · Uland |