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Djinn Sultans not only use harmful spells against enemies, but also cast beneficial spells on their friends. However, as with the normal Djinns, the spells themselves are unpredictable.OffBck

The djinn sultan is the upgraded version of the djinn, the fifth-level creature of the Academy in Heroes of Might and Magic V.

The djinn sultan is a more capable damage-dealer than the djinn, and the ability to curse your enemies is certainly useful, but it still suffers from a lack of hit points for a fifth-level creature. Like before, it's better used for tactical strikes rather than as a front-line fighter. Their 50% resistance to spell damage will help preserve their numbers against enemy spellcasters.

Abilities[]

  • Large Creature - This creature is bigger than others and occupies four squares on the field.
  • Flyer - This creature can move on to any free tile on the battlefield during its turn, regardless of the obstacles in the way.
  • Random Blessing - This creature can cast a random Blessing or Curse at the selected target. Spells can be cast at both friendly (positive effect spells) and enemy (negative effect spells) creatures (activated ability).
  • Magic-proof 50%- Attacking spells inflict 50% less damage to this creature.

Gallery[]


Academy
Basic creatures
Gremlin · Stone gargoyle · Iron golem · Mage · Djinn · Rakshasa rani · Colossus
Upgraded creatures
Master gremlin · Obsidian gargoyle · Steel golem · Archmage · Djinn sultan · Rakshasa raja · Titan
Alternate upgrades
Gremlin saboteur · Elemental gargoyle · Magnetic golem · Battle mage · Djinn vizier · Rakshasa kshatra · Storm titan
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