- For other uses, see Disarm trap.
"Disarm traps skill is checked automatically when opening a trapped chest or other container. A higher skill in disarm traps gives a better chance of disarming the trap. Expert and Master rank doubles and triples the chance to successfully disarm the trap."
Disarm Trap is a skill in Might and Magic VII: For Blood and Honor that lets characters disarm traps on containers. Classes can learn the following levels of the skill:
- Basic
- Knights, cavaliers, champions, and Black Knights
- Monks
- Expert
- Initiates and masters
- Archers, Warrior Mages, Master Archers, and Snipers
- Rangers, hunters, Ranger Lords, and Bounty Hunters
- Master
- Grandmaster
Effect[]
- Basic: Increased chance to disarm traps per skill point.
- Expert: Double effect per skill point.
- Master: Triple effect per skill point.
- Grandmaster: 100% success.
Trainers[]
- Gretchin Fiddlebone (expert)
- William Lasker (expert)
- Lenord Skinner (master)
- Silk Quicktongue (grandmaster)