Might and Magic Wiki
For other uses of the term, see death knight.


The Death Knight is the might hero class of the Necropolis faction in Heroes of Might and Magic: Olden Era. Their faction ability is Necromancy.

Might hero. Upon leveling up, most of the time gains Attack and Defence bonuses, along with skills that improve creatures. Knows Heroic Strike, which is used to attack the enemies in battle. This skill's damage scales with the hero's level.OffBck

Primary skills
OE Attack stat 3 OE Defence stat 1 OE Spell Power stat 1 OE Knowledge stat 2

Skill probability[]

Incomplete This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.

Subclasses[]

For more information, see Advanced class (OE).

Death Knights are capable of becoming a Harbinger of Doom or Walking Rot. To become a subclass, the Death Knight is required to know five prerequisite skills at Expert level.

Death Knight Subclasses
OE Death Knight subclass 1
Harbinger of Doom
OE Death Knight subclass 2
Walking Rot
Enemy creatures in battle have the minimum possible Luck and always land an unlucky strike when attacking. All enemies always have minimum Morale.
OE PrimalMagicExpert
Primal Magic
OE SorceryExpert
Sorcery
OE LuckExpert
Luck
OE ScoutingExpert
Scouting
OE DefenceExpert
Defence
OE NightshadeMagicExpert
Nightshade Magic
OE DiplomacyExpert
Diplomacy
OE IntelligenceExpert
Intelligence
OE ResistanceExpert
Resistance
OE TacticsExpert
Tactics


Hero classes in Olden Era Icon-OE
Faction Might Magic
OE-TempleIcon Knight Cleric
OE-NecropolisIcon Death Knight Necromancer
OE-GroveIcon Warden Druid
OE-DungeonIcon Overlord Warlock
OE-HiveIcon Enforcer Herald
OE-SchismIcon Oathkeeper Riftspeaker