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For other uses of the term, see Dark Prophet.

The Dark Prophet is the Blood magic hero class of the Dungeon faction in Might & Magic: Heroes VI add-on, Shades of Darkness. Its faction ability is Shroud of Malassa.

The Sorcerer can be promoted to a Dark Prophet when having 250 Blood points. The Shadow Weaver's Blood counterpart is the Shadow Weaver.

Abilities[]

Along with the Sorcerer's abilities, the Dark Prophet has the following abilities.

Dark Prophet's abilities (Blood)
Shadow implosion
Shadow Implosion
Dark transfer
Dark Transfer H6
Target enemy creature is instantly dealt 418% of all of its remaining damage-over-time. All damage-over-time is dispelled.
Cooldown: 4 turns.
250 Blood points required
Sacrifices current friendly creature stack's turn to allow target friendly stack to act instead. Dark Transfer can used on a stack that has already acted this turn.
Cooldown: 4 turns.
1000 Blood points required
Active ability Active ability

Known dark prophets[]

Incomplete This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.

Gallery[]


Might & Magic: Heroes VI Icon-H6
Faction Blood
Blood Reputation
Neutral
Neutral Reputation
Tears
Tears Reputation
Dungeon Shadow Slayer
Dark Prophet
Darkblade
Sorcerer
Trickster
Shadow Weaver
Haven Vindicator
Inquisitor
Knight
Cleric
Paladin
Confessor
Inferno Chaos Lord
Pyromancer
Heretic
Warlock
Hellcaller
Demonist
Necropolis Death Knight
Reaper
Ebon Knight
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Bone Guard
Embalmer
Sanctuary War Master
Flood Conjurer
Samurai
Monk
Shogun
Tide Master
Stronghold Warmonger
Storm Caller
Barbarian
Shaman
Chieftain
Earth Shaper
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