Dark Magic is a school of magic in Might & Magic: Heroes VII. Using these spells requires the hero to learn the appropriate level of Dark Magic skill.
Spells[]
Tier 1 (Novice level)[]
Tier 2 (Expert level)[]
| Icon | Name | Description | Mana cost | Skill level | |||
|---|---|---|---|---|---|---|---|
| Unskilled | Novice | Expert | Master | ||||
|
Face of Fear | Melee attacks of the target allied creature make enemies run 2 tiles away instead of retaliating and decreases their morale for 3 turns. Lasts for 3 turns.OffBck | 15 | -5 - 0.5 * Magic | -6 - 0.6 * Magic | -8 - 0.7 * Magic | -10 - 0.8 * Magic |
|
Purge | Removes X positive magical effect(s) from the target enemy creature, instantly.OffBck | 50 | 1 positive effect | 1 positive effect | 2 positive effects | 3 positive effects |
Tier 3 (Master level)[]
Tier 4 (Grandmaster level)[]
| Magic schools in Might & Magic: Heroes VII |
|---|
| Air Magic · Dark Magic · Earth Magic · Fire Magic · Light Magic · Prime Magic · Water Magic |








