Causes the selected enemy unit to inflict less damage in combat. Spellpower determines the duration of effect.
50% decrease of max. damage to min. damage
65% decrease of max. damage to min. damage
80% decrease of max. damage to min. damage
100% decrease of max. damage to min. damage
Weakness, at expert level, is cast by archliches. It is inflicted by spectral dragons, death knights and shadow matriarchs at basic level. This spell, along with vulnerability, at advanced level with Spell Power 5, is inflicted by the moat the battlefield when a Necropolis town is besieged. Raven is a specialist in this spell, where it also decreases targeted enemy's defenses by 1 per three hero levels. The hero can cast this spell on all enemy units with Master of Curses ability, but with double the cost.
Makes target enemy stack take fewer actions in combat.
25% Initiative decrease
30% Initiative decrease
35% Initiative decrease
40% Initiative decrease
Slow, at advanced level, is cast and inflicted by shadow witches and its upgrade, shadow matriarchs. The hero can cast this spell on all enemy units with Master of Mind ability, but with double the cost. Greaves of the Dwarven Kings grants immunity to this spell.
It is also cast, at advanced level, by shamans and its upgrades, sky daughters or earth daughters. It is inflicted by earth daughters, mummies and shadow mistresses.
Sorrow
5
Decreases morale and luck of selected enemy creature.
Destroys armor of target enemy stack, reducing its defense. Can be cast several times on a single stack, but defense will not go lower than zero.
-3 Defense
-4 Defense
-5 Defense
-6 Defense
Vulnerability, at advanced level, is cast by pit fiends and their upgrade, pit lords, as well as shadow witches and its upgrade, shadow matriarchs. Faiz is a specialist in this spell, where he can inflict Air damage to the targeted unit. This spell, along with weakness, at advanced level with Spell Power 5, is inflicted by the moat the battlefield when a Necropolis town is besieged. The hero can cast this spell in a 4x4 area with Master of Pain ability, but with double the cost.
It can also be cast, at advanced level, by shadow mistresses. It is inflicted by mummies and earth daughters.
Decay / Mass decay
6
The stack receives Earth damage each time it takes an action. Decay damage is 8 * (Power + 4).
2 turn duration
3 turn duration
4 turn duration
5 turn duration
Decay, at advanced level, is cast by archliches. Lethos is a specialist in this spell, where he can cast this spell (on random multiple enemies) just before the combat starts. The hero can cast this spell in a 4x4 area with Master of Curses ability, but with double the cost.
Level 3[]
Number of spells: 2
Icon
Name
Mana cost
Description
Skill level
Notes
Unskilled
Basic
Advanced
Expert
Confusion / Mass confusion
9
Makes creatures in target enemy stack forget what they are doing on a battlefield. Some of the affected creatures will forget to use shooting attacks and retaliation strikes.
50% of stack affected
70% of stack affected
90% of stack affected
100% of stack affected
Confusion, at no level, is cast by shadow matriarchs. The hero can cast this spell on all enemy units with Master of Mind ability, but with double the cost. Alastor is a specialist in this spell, where upon casting this spell, he can also reduce the enemy's mana by 1 point per level.
It is also cast, at expert level, by mummies, as well as shadow mistresses, at no level.
Suffering / Mass suffering
5
Makes creatures in target enemy stack forget what they are doing on a battlefield. Some of the affected creatures will forget to use shooting attacks and retaliation strikes.
-3 Attack
-6 Attack
-9 Attack
-12 Attack
Suffering, at advanced level, is cast by archliches. The hero can cast this spell on all enemy units with Master of Curses ability, but with double the cost. The hero can also inflict this spell on enemy creatures through Weakening strike ability.
It is also cast, at advanced level, by lich masters. It is inflicted by mummies and earth daughters.
Level 4[]
Number of spells: 2
Icon
Name
Mana cost
Description
Skill level
Notes
Unskilled
Basic
Advanced
Expert
Frenzy
15
Drives target stack of creatures frenzy. Frenzied stack considers all other creatures and war machines its personal enemies and attacks the nearest one with increased minimal and maximal damage.
It is also inflicted by shadow mistresses. A Stronghold unit gains twice the normal amount of Blood Points under the effect of this spell.
Blindness
10
Blinds the selected enemy creature so that it cannot move, attack or use any abilities. Blindness is dispelled if the affected creature is attacked.
Affected target can retaliate
Affected target cannot retaliate
Helm of the Dwarven Kings grants immunity to this spell. Fire trap is set on the battlefield as a moat when an Academy town is besieged, and inflicts blindness spell upon being triggered.
Gives the hero temporary control over selected enemy unit. The spell does not work on undead, elemental and mechanical units. Unit under this spell can't counter-attack. The targeted creature remains under the caster control for 0.25 * Power turns. Only one unit can be controlled by the hero. In addition, the affected target gains Initiative (which is capped at 100% increase).
1% * Power Initiative increase
3% * Power Initiative increase
Prior to patch 1.3, the hero could recast puppet master for other enemy stacks.
15% * Power turn duration
20% * Power turn duration
25% * Power turn duration
Curse of the Netherworld
15
Deals Water damage to all creatures on a battlefield, except infernal and undead creatures.
4 * (Power + 1)
3 * (Power + 4)
6 * (Power + 5)
12 * (Power + 12)
Master of Pain ability gives the hero gains +4 Spell Power when casting this spell.
Vampirism
10
Selected friendly creature gets all Undead attributes and the ability to drain life, just like vampires. The unit gains health proportionally to the damage it deals, but not above the Hit Points it had at the start of the combat.
2% * (Power + 5) healed
2% * (Power + 10) healed
2% * (Power + 15) healed
2% * (Power + 25) healed
Vampirism cannot be cast on mechanical or elemental creatures. This spell stacks with vampires' Life Drain ability.