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"Dark Elves are born with abilities not shared by other races. Like the racial abilities of Vampires and Dragons, Dark Elven abilities are cast like spells, but are acquired like skills. Dark Elves start out able to cast Glamour, then gain Travelers' Boon, Blind, and Darkfire Bolt as they gain expert, master and grandmaster ranking."

Dark elf is a skill in Might and Magic VIII: Day of the Destroyer available only to Dark elves and Patriarchs. Dark elves can learn master Dark elf, and Patriarchs can learn grandmaster Dark elf. The Dark elf skill is mandatory to Dark elves.

Effect[]

  • Normal: Can cast Glamour.
  • Expert: Can cast Traveler's Boon.
  • Master: Can cast Blind.
  • Grandmaster: Can cast Darkfire.

Glamour[]

GlamourMM8

"This ability grants the caster a more appealing manner and appearance to whomever the Dark Elf deals with. The net effect is a bonus to Merchant skill for the duration of the ability's effect. At the Normal and Expert levels, this ability lasts for 5 minutes per skill point of the Dark Elf. At the Master level, the duration of the ability is increased to 1 hour per point of skill. At the Grandmaster level, the ability gives the Dark Elf a larger bonus to the Merchant skill."

Glamour raises the merchant skill by 2 + 1 for every two skill points.

Traveler's Boon[]

"This ability simultaneously casts Torchlight, Wizard Eye and Feather Fall at Expert level of mastery. Gained at the Expert level, this ability lasts for thirty minutes per point of skill in the Dark Elf Ability. At the Master level, the duration increases to 1 hour per point of skill. (No progression at the Grandmaster level)."

Blind[]

"This ability strikes the target blind, preventing spell casting and missile attacks by the affected creature, and forcing the creature to wander aimlessly for the duration of the ability. Gained at the Master level, this ability lasts for 5 minutes per point of skill in Dark Elf Ability. At the Grandmaster level, the duration increases to 10 minutes per point of skill."

Darkfire[]

"This frightening ability grants the Dark Elf the power to wield Darkfire, a dangerous combination of the powers of Dark and Fire. Any target stricken by the Darkfire bolt resists with either its Fire or Dark resistance whichever is lower. Darkfire Bolt deals 1-17 points of damage per point of skill."

Trainers[]

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