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For Crusaders in other games of the series, see Crusader.

"Crusaders are noble fighters who have devoted their lives fighting for justice. As such, they have been granted limited skill in the magical arts. While not as powerful as a trained Scholar or Healer, the magic is a welcome addition to their weapon–bearing abilities. As Crusaders become more skilled, they must eventually face a choice between fighting for the good of mankind as a Paladin, or for the good of nature as a Ranger."

The Crusader is a might class in Might and Magic IX. It is one of the two promotions of the Fighter, the other being the Mercenary. The path of the Crusader will allow the character to use some magic along with their combat expertise.

Skills[]

Crusaders can learn skills to the following levels:

Skill Normal Expert Master Grand
Weapons
Blade Yes Yes No No
Bow Yes Yes No No
Cudgel Yes Yes No No
Spear Yes Yes No No
Thrown Yes No No No
Unarmed Yes No No No
Armor
Armor Yes Yes No No
Dodge Yes Yes No No
Shield Yes Yes No No
Magic
Dark Magic No No No No
Elemental Magic Yes No No No
Light Magic Yes No No No
Spirit Magic Yes No No No
Specialty
Armsmaster Yes Yes No No
Body Building Yes Yes No No
Disarm Trap Yes Yes No No
Identify Item Yes Yes No No
Identify Monster Yes Yes No No
Item Repair Yes No No No
Learning Yes Yes No No
Meditation Yes No No No
Merchant Yes Yes No No
Perception Yes Yes No No

Promotion[]

If they complete the quest from Fenja Tree-friend, Crusaders can be promoted to Rangers, which are experts with the bow, dodge enemy attacks, and can use elemental magic.

If they instead complete the quest from Grehgknak the Right, they can be promoted to Paladins, which are experts in blades and blunt weapons, use heavy armor, and can cast some light and spirit magic spells.

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