Core units are the lowest level of creatures in Might & Magic: Clash of Heroes, below elite units and champion units.
Three core units of the same color placed in a vertical line will form an attack, but three or more units aligned horizontally will form a defensive wall. In the story mode, core units don't need to be replenished when they die, unlike elite and champion units.
All factions have access to three core units.
| Might and Magic: Clash of Heroes |
|---|
| Characters |
| Anwen · Godric · Fiona · Aidan · Nadia · Findan · Sir Varkas · Markal · Jezebeth · Cyrus |
| Azexes · Count Carlyle · Ludmilla · Lorhish · Azh Rafir |
| Alexei · Delara · Euny · Evelyn · Emperor Oleg · Lasir · Lord Edric · Rolly · Sir Strata |
| Factions |
| Sylvan · Haven · Necropolis · Inferno · Academy |
| Locations |
| Irollan (The Deep Forest - Hunter's lodge - Druid tree - Forest's edge) |
| Holy Griffin Empire (Main Square - Unicorn Duchy district - Sleeping Stag Inn - Carlyle's Keep - Talonguard Castle) |
| Heresh (The Netherworld - The Catacombs - Nar-Harad - Eternal Shrine) |
| Sheogh (The Demon Realm - Screaming Hag Inn - Mount Nebyrzias - Char-Hasa) |
| Silver Cities (Gemstone Spire) |
| Artifact · Attack · Battle Puzzle · Bounties · Boss battle · Champion unit · Chain · Charge time · Core unit · Elite unit · Fusion · Gold · Hero spells · Linking · Ore · Power · Ruby · Talonguard Arena · Toughness · Wall |